Ç˲õ¤µ¤ì¤¿Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥È¥ë¡¼¥Ñ¡¼d3+3ÂΤò¥²¡¼¥à¤ËÌ᤻¡£¤½¤Î¥â¥Ç¥ë¤Ï¸µ¤Î¥æ¥Ë¥Ã¥È¤ËÌá¤é¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¡£¹¹¤Ë¥Õ¥©¡¼¥á¡¼¥·¥ç¥ó¤òÁȤߤĤĥϥ¤¥ê¥¯¥ì¥¤¥Þ¡¼¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë´°Á´¤Ë¼ý¤Þ¤ë¤è¤¦¤ËÃÖ¤«¤ì¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¡£
OATH OF SILENCE
¤³¤Î¥â¥Ç¥ë¤Ï¥³¥Þ¥ó¥À¡¼¥¢¥É¥Ð¥ó¥Æ¡¼¥¸¤ò»ý¤¿¤Ê¤¤¡£
RECLAIM
¤³¤Î¥â¥Ç¥ë¤ÏŨ¤Î¹¶·â¤äŨ¤Î¹¶·â¤«¤éµ¯¤¤¿Æó¼¡¥À¥á¡¼¥¸¤Ë¤è¤Ã¤Æ¤½¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤ÇÇ˲õ¤µ¤ì¤¿¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥ê¥Ó¥ó¥°¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ëËè¤Ë1¥½¥¦¥ë¥È¡¼¥¯¥ó¤òÆÀ¤ë¡£·¯¤Î¥³¥ó¥È¥í¡¼¥ë¥Õ¥§¥¤¥º¤Ë¡¢¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò¤½¤ì¤¾¤ì1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤È¸ò´¹¤»¤è¡£
SOULSTORM
¤³¤Î¥â¥Ç¥ë¤¬°ì¤Ä°Ê¾å¤Î¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò»ý¤Ã¤Æ¤¤¤ë»þ¤Ë¡¢Å¨¥â¥Ç¥ë¤¬¤³¤Î¥â¥Ç¥ë¤«¤é4¥¤¥ó¥Á°ÊÆâ¤Ë¿ÊÆþ¤·¤¿¤ê¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤ò½ª¤¨¤¿¾ì¹ç¡¢¤½¤ÎŨ¥â¥Ç¥ë¤Ï1¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤òÈï¤ë¡£
TERROR¡¡
CONTINUOUS EFFECT:FIRE
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
ASHES TO ASHES¡¡C4/R8/AOE*/POW10/OFF
¥¿¡¼¥²¥Ã¥È¤Î¥â¥Ç¥ë¤ËÌ¿Ãæ¤¹¤ë¤È¡¢¤½¤Î¥â¥Ç¥ë¤È¤½¤ì¤«¤é5¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ëºÇ¤â¶á¤¤Å¨¥â¥Ç¥ëd6ÂΤ¬POW10¤Î¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£
BURNING ASH¡¡C1/R-CTRL/AOE3
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Î¹¥¤¤Ê¾ì½ê¤Ë3¥¤¥ó¥Á¤Î¥¯¥é¥¦¥É¸ú²Ì¤òÃÖ¤±¡£¤³¤ÎAOEÆâ¤Ë¤¤¤ë´Ö¡¢Å¨¤Î¥ê¥Ó¥ó¥°¥â¥Ç¥ë¤Ï¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë¡Ý2¤òÈï¤ë¡£AOE¤Ï1¥é¥¦¥ó¥É¤Î´Ö¥²¡¼¥à¤Ëα¤Þ¤ë¡£
IMMOLATION¡¡C2/R10/POW12/OFF¡¡¤¤¤±¤Ë¤¨
¥¤¥Þ¥ì¥¤¥·¥ç¥ó¤Ï¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¤ò°ú¤µ¯¤³¤¹¡£¥¯¥ê¥Æ¥£¥«¥ë¥Ò¥Ã¥È¤¹¤ë¤È¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
SACRIFICIAL LAMBC2/R-CTRL
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ëÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥ê¥Ó¥ó¥°¥â¥Ç¥ë°ìÂΤò¥²¡¼¥à¤«¤é½üµî¤»¤è¡£¤½¤ì¤«¤é¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤·¤½¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ëº£¤¤¤ë¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤½¤ì¤¾¤ì¤Ë1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò³ä¤êÅö¤Æ¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¥¿¡¼¥ó¤Ë°ìÅÙ¤À¤±¥µ¥¯¥é¥Õ¥£¥·¥ã¥ë¥é¥à¤ò¥¥ã¥¹¥È¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£
¥¯¥ì¥ª¥¹¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ëº£¤¤¤ëŨ¥â¥Ç¥ë¤Ï¥Î¥Ã¥¯¥À¥¦¥ó¤¹¤ë¡£
CHAIN WEAPON
¤³¤Î¹¶·â¤Ï¥·¡¼¥ë¥É¤È¥·¡¼¥ë¥É¥¦¥©¡¼¥ë¤ò̵»ë¤¹¤ë¡£
DISPEL
¤³¤ÎÉð´ï¤¬¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤ËÌ¿Ãæ¤·¤¿»þ¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ë¤«¤«¤Ã¤Æ¤¤¤ë¥¢¥Ã¥×¥¡¼¥×¥¹¥Ú¥ë¤Ïľ¤Á¤Ë½ªÎ»¤¹¤ë¡£
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
CLEANSING FIRE¡¡C3/R8/AOE3/POW14/OFF
¥¯¥ì¥ó¥¸¥ó¥°¥Õ¥¡¥¤¥¢¤Ï¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¤ò°ú¤µ¯¤³¤¹¡£¥¯¥ê¥Æ¥£¥«¥ë¥Ò¥Ã¥È¤¹¤ë¤È¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
IGNITE¡¡C2/R6/UP¡¡ÅÀ²Ð
¥¿¡¼¥²¥Ã¥È¤ÎÌ£Êý¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï¶áÀܹ¶·â¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë+2¤òÆÀ¤ë¡£±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤ÏÄ̾ï¤Î¶áÀܹ¶·â¤Ë¥¯¥ê¥Æ¥£¥«¥ë¥Õ¥¡¥¤¥¢¤òÆÀ¤ë¡£
IMMOLATION¡¡C2/R10/POW12/OFF¡¡¤¤¤±¤Ë¤¨
¥¤¥Þ¥ì¥¤¥·¥ç¥ó¤Ï¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¤ò°ú¤µ¯¤³¤¹¡£¥¯¥ê¥Æ¥£¥«¥ë¥Ò¥Ã¥È¤¹¤ë¤È¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
LAMENTATION¡¡C2/R-SELF/AOE-CTRL/UP¡¡°¥²Î
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ë´Ö¡¢Å¨¥â¥Ç¥ë¤Ï¥¹¥Ú¥ë¤Î¥¥ã¥¹¥È¤ä¥¢¥Ã¥×¥¡¼¥×¤ò¹Ô¤¦¤Î¤ËÆóÇܤΥե©¡¼¥«¥¹Ëô¤Ï¥Õ¥å¡¼¥ê¡¼¥Ý¥¤¥ó¥È¥³¥¹¥È¤ò»Ùʧ¤¦¡£
PROTECTION OF MENOTH¡¡C2/R6/UP
¥¿¡¼¥²¥Ã¥È¤ÎÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤ÏDEF¤ÈARM¤Ë¡Ü2¤òÆÀ¤ë¡£
PURIFICATION¡¡C2/R-SELF/AOE-CTRL¡¡¥Ô¥å¡¼¥é¥Õ¥£¥±¥¤¥·¥ç¥ó¡¡¾ô²½
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Î»ý³À¸ú²Ì¡¢¥¢¥Ê¥Þ¥¹¡¢¥¢¥Ã¥×¥¡¼¥×¥¹¥Ú¥ë¤Ï½ªÎ»¤¹¤ë¡£
1¥é¥¦¥ó¥É¤Î´Ö¡¢Å¨¥â¥Ç¥ë¤Ï¥µ¥ô¥§¥é¥¦¥¹¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ë´Ö¥¹¥Ú¥ë¤ò¥¥ã¥¹¥È¤·¤¿¤ê¥Á¥ã¥Í¥ë¤¹¤ë¤³¤È¤¬½ÐÍè¤Ê¤¤¡£¥µ¥ô¥§¥é¥¦¥¹¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ë´Ö¡¢¥Õ¥©¡¼¥«¥¹ÁàºîǽÎϤò»ý¤ÄŨ¥â¥Ç¥ë¤Ï¤½¤ÎÁàºî¥×¥ì¥¤¥ä¡¼¤Î¼¡²ó¥¿¡¼¥óÃæ¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤òÊä½¼¤¹¤ë¤³¤È¤¬½ÐÍè¤Ê¤¤¡£
CONVERT¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¡Ë
¥¥ã¥é¥¯¥¿¡¼¤Ç¤Ê¤¤Å¨¤Î¥ê¥Ó¥ó¥°¥È¥ë¡¼¥Ñ¡¼¥â¥Ç¥ë°ìÂΤòÁª¤Ù¡£¤½¤Î¥â¥Ç¥ë¤¬¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤Ê¤±¤ì¤Ð²¿¤âµ¯¤³¤é¤Ê¤¤¡£¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸Æâ¤Ë¤¤¤ë¤Ê¤é¡¢±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¥³¥Þ¥ó¥É¥Á¥§¥Ã¥¯¤ËÀ®¸ù¤·¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¡£¼ºÇÔ¤¹¤ë¤È¤½¤Î¥â¥Ç¥ë¤Ï¥²¡¼¥à¤Î»Ä¤ê»þ´Ö·¯¤¬Áà¤ëÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥½¥í¤Ë¤Ê¤ë¡£¥³¥ó¥Ð¡¼¥È¤µ¤ì¤¿¥â¥Ç¥ë¤Ï¤³¤Î¥¿¡¼¥ó¥¢¥¯¥Æ¥£¥Ù¡¼¥È½ÐÍè¤Ê¤¤¡£
SACRED WARD¡¡¥»¥¤¥¯¥ê¥Ã¥É¥¦¥©¡¼¥É¡¡À»¤Ê¤ë¼é¤ê
¤³¤Î¥â¥Ç¥ë¤ÏŨ¥¹¥Ú¥ë¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤é¤Ê¤¤¡£
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
ASHES TO ASHES¡¡C4/R8/AOE*/POW10/OFF
¥¿¡¼¥²¥Ã¥È¤Î¥â¥Ç¥ë¤ËÌ¿Ãæ¤¹¤ë¤È¡¢¤½¤Î¥â¥Ç¥ë¤È¤½¤ì¤«¤é5¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ëºÇ¤â¶á¤¤Å¨¥â¥Ç¥ëd6ÂΤ¬POW10¤Î¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£
DEATH SENTENCE¡¡C2/R8/UP/OFF
Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤¬¥Ç¥¹¥»¥ó¥Æ¥ó¥¹¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤Ã¤¿Å¨¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ø¤Î¹¶·â¤Ë¼ºÇÔ¤·¤¿»þ¡¢¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤ò¿¶¤ê¤Ê¤ª¤¹¤³¤È¤¬½ÐÍè¤ë¡£³Æ¥í¡¼¥ë¤Ï¥Ç¥¹¥»¥ó¥Æ¥ó¥¹¤Î·ë²Ì¤È¤·¤Æ°ìÅ٤Τ߿¶¤ê¤Ê¤ª¤¹»ö¤¬½ÐÍè¤ë¡£
EYE OF MENOTH¡¡C3/R-SELF/AOE-CTRL/UP
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ë´Ö¡¢Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤Ï¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤È¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¡Ü1¤òÆÀ¤ë¡£
IMMOLATION¡¡C2/R10/POW12/OFF¡¡¤¤¤±¤Ë¤¨
¥¤¥Þ¥ì¥¤¥·¥ç¥ó¤Ï¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¤ò°ú¤µ¯¤³¤¹¡£¥¯¥ê¥Æ¥£¥«¥ë¥Ò¥Ã¥È¤¹¤ë¤È¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
PROTECTION OF MENOTH¡¡C2/R6/UP
¥¿¡¼¥²¥Ã¥È¤ÎÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤ÏDEF¤ÈARM¤Ë+2¤òÆÀ¤ë¡£¡¡
VISION¡¡C2/R6/UP
¼¡¤Ë¥¿¡¼¥²¥Ã¥È¤ÎÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤Ë¹¶·â¤¬Ä¾ÀÜÌ¿Ãæ¤·¤¿»þ¡¢¤½¤Î¥â¥Ç¥ë¤Ï¤½¤Î¹¶·â¤Ë¤è¤ë¤É¤ó¤Ê¥À¥á¡¼¥¸¥í¡¼¥ë¤âÈï¤é¤Ê¤¤¡£¤½¤·¤Æ¥Ó¥¸¥ç¥ó¤Ï½ªÎ»¤¹¤ë¡£
¥Õ¥£¥ª¡¼¥é¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ëº£¤¤¤ëŨ¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
INSPIRATION[Flameguard]
¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤ëµºÜ¤µ¤ì¤¿¥¿¥¤¥×¤ÎÌ£Êý¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï·è¤·¤ÆÆ¨Áö¤»¤º¡¢¤Þ¤¿Ä¾¤Á¤ËºÆ½¸·ë¤¹¤ë¡£
IMMUNITY¡§FIRE
CONTINUOUS EFFECT¡§FIRE
DAMAGE TYPE¡§FIRE
CRITICAL FIRE
MAGICAL WEAPON
BLAZING EFFIGY¡¡C4/R8/AOE*/POW*¡¡±ê¾å¤¹¤ë¿Í·Á
¥¿¡¼¥²¥Ã¥È¤Ë¤·¤¿Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤«¤é2¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ëŨ¥â¥Ç¥ë¤ÏPOW14¤Î¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£
ENGINE OF DESTRUCTION¡¡C2/R-SELF
¤³¤Î¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´Ö¡Ü2SPD¡¢¡Ü4STR¡¢¡Ü4MAT¤òÆÀ¤ë¡£
HEX HAMMER¡¡C3/R-SELF/AOE-CTRL/UP
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë´Ö¤ËŨ¥â¥Ç¥ë¤¬¥¹¥Ú¥ë¤ò¥¥ã¥¹¥È¤·¤¿¤ê¥¢¥Ê¥Þ¥¹¤ò»ÈÍѤ¹¤ë»þ¡¢¤½¤ÎŨ¥â¥Ç¥ë¤Ïd3¤Î¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤òÈï¤ë¡£
IGNITE¡¡C2/R6/UP¡¡ÅÀ²Ð
¥¿¡¼¥²¥Ã¥È¤ÎÌ£Êý¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï¶áÀܹ¶·â¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë+2¤òÆÀ¤ë¡£±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤ÏÄ̾ï¤Î¶áÀܹ¶·â¤Ë¥¯¥ê¥Æ¥£¥«¥ë¥Õ¥¡¥¤¥¢¤òÆÀ¤ë¡£
IMMOLATION¡¡C2/R10/POW12/OFF¡¡¤¤¤±¤Ë¤¨
¥¤¥Þ¥ì¥¤¥·¥ç¥ó¤Ï¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¤ò°ú¤µ¯¤³¤¹¡£¥¯¥ê¥Æ¥£¥«¥ë¥Ò¥Ã¥È¤¹¤ë¤È¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
WALL OF FIRE¡¡C2/R-CTRL/AOE-WALL/UP
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë´°Á´¤Ë¼ý¤Þ¤ë¤Ê¤é¡¢Ë¾¤à¾ì½ê¤Ë¥¦¥©¡¼¥ë¥Æ¥ó¥×¥ì¡¼¥È¤òÃÖ¤±¡£¤¿¤À¤·¥â¥Ç¥ë¤Î¥Ù¡¼¥¹¡¢¥ª¥Ö¥¹¥È¥é¥¯¥·¥ç¥ó¡¢¥ª¥Ö¥¹¥¿¥¯¥ë¤Ë¿¨¤ì¤Æ¤Ï¤¤¤±¤Ê¤¤¡£¥â¥Ç¥ë¤¬¥¦¥©¡¼¥ë¥¨¥ê¥¢¤Ë¿ÊÆþ¤·¤¿¤ê¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤ò¤½¤ÎÃæ¤Ç½ª¤¨¤ë»þ¡¢¤½¤Î¥â¥Ç¥ë¤Ï¥Ö¡¼¥¹¥ÈÉԲĤÎPOW12¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¥í¡¼¥ë¤È»ý³¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£¥¦¥©¡¼¥ë¥Æ¥ó¥×¥ì¡¼¥ÈÆâ¤Ë¤¤¤ë¥â¥Ç¥ë¤Ï¥³¥ó¥·¡¼¥ë¥á¥ó¥È¤òÆÀ¤ë¡£
1¥é¥¦¥ó¥É¤Î´Ö¡¢Å¨¥â¥Ç¥ë¤¬¥Ï¡¼¥Ó¥ó¥¸¥ã¡¼¤Ø¤ÎLOS¤òÊݤÁ¤Ä¤ÄÈà½÷¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤ÇÄ̾ï°Üư¤ò½ª¤¨¤ë»þ¡¢Ëô¤Ï¥Ï¡¼¥Ó¥ó¥¸¥ã¡¼¤Ø¤ÎLOS¤òÊݤÁ¤Ä¤ÄÈà½÷¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë´Ö¤Ë°Üư¤ò¼º¤¦»þ¡¢¤½¤ÎŨ¥â¥Ç¥ë¤Ïľ¤Á¤Ë¥Ö¡¼¥¹¥ÈÉԲĤÎPOW14¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£LOS¤òȽÃǤ¹¤ë»þ¡¢¥¤¥ó¥¿¡¼¥Ó¡¼¥Ë¥ó¥°¥â¥Ç¥ë¤Ï̵»ë¤»¤è¡£
DIVINITY¡¡¥À¥Ó¥Ê¥Æ¥£¡¡¿À¤ÎÎÏ
¤³¤Î¥â¥Ç¥ë¤Ï¥Î¥Ã¥¯¥À¥¦¥ó¤»¤º·è¤·¤Æ¥Ö¥é¥¤¥ó¥É¤òÈï¤é¤Ê¤¤¡£¤³¤Î¥â¥Ç¥ë¤Ë¤ÏÇØÌÌ¥¢¡¼¥¯¤¬Ìµ¤¯Á°ÌÌ¥¢¡¼¥¯¤¬360¡ë¤Ë¹¤¬¤ë¡£
GUIDED
¤³¤ÎÉð´ï¤Ç¹Ô¤Ã¤¿¹¶·â¤Ï¼«Æ°Åª¤ËÌ¿Ãæ¤¹¤ë¡£
MAGICAL WEAPON
CATACLYSM¡¡C5/R8/AOE5/POW20/OFF¡¡ÂçÊÑÆ°
¥¿¡¼¥²¥Ã¥È¤ÎŨ¥â¥Ç¥ë¤Ë¼«Æ°Åª¤ËÌ¿Ãæ¤¹¤ë¡£¥¿¡¼¥²¥Ã¥È¤È¤³¤Î¥â¥Ç¥ë¤È¤Îµ÷Î¥¤Ë¤¢¤ï¤»¤Æ´°Á´¤Ê1¥¤¥ó¥ÁËè¤Ë1¤º¤Ä¥«¥¿¥¯¥ê¥º¥à¤Î´ðËÜPOW¤ò²¼¤²¤è¡£¥Ö¥é¥¹¥È¥À¥á¡¼¥¸¤ÏŨ¥â¥Ç¥ë¤Ë¤Î¤ß±Æ¶Á¤¹¤ë¡£
¥«¥¿¥¯¥ê¥º¥à¤Ï¥¿¡¼¥²¥Ã¥È¤Ë¤·¤¿¥â¥Ç¥ë¤¬¼ÍÄø³°¤Î¾ì¹çÁ´¤¯¸ú²Ì¤¬¤Ê¤¤¡£
CRUSADER'S CALL¡¡C3/R-SELF/AOE-CTRL
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ë´Ö¤Ë¥Á¥ã¡¼¥¸¤ò»Ï¤á¤ëÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤Ï+2¥¤¥ó¥ÁMOV¤òÆÀ¤ë¡£
FORCE BLOW¡¡C3/R10/POW12/OFF
¤³¤Î¥¹¥Ú¥ë¤Ë¤è¤Ã¤Æ¥À¥á¡¼¥¸¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¥Î¥Ã¥¯¥À¥¦¥ó¤¹¤ë¡£
GUIDED HAND¡¡C2/R6
¥¿¡¼¥²¥Ã¥È¤ÎÌ£Êý¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï¤³¤Î¥¿¡¼¥ó³Æ¥â¥Ç¥ë¤ÎºÇ½é¤Î¶áÀÜ¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
MARTYRDOM¡¡C3/R-SELF/AOE-CTRL¡¡¥Þ¡¼¥¿¡¼¥À¥à¡¡½Þ¶µ¼Ô¤Î¶ìÌå
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ëÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ë¡ÊÈ󥦥©¡¼¥¥ã¥¹¥¿¡¼¤Ë¸Â¤ë¡Ë¤¬ÌµÎϲ½¤·¤¿»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ïd3ʬ¤Î¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤òÈï¤ë¤³¤È¤Ç¤½¤Î̵Îϲ½¤·¤¿¥â¥Ç¥ë¤ò1¥¦¡¼¥ó¥É²óÉü¤µ¤»¥Î¥Ã¥¯¥À¥¦¥ó¤Ë¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£¥¦¡¼¥ó¥É¤ò²óÉü¤·¤¿¥â¥Ç¥ë¤Ï¤â¤Ï¤ä̵Îϲ½¤·¤Æ¤¤¤Ê¤¤¡£¥Þ¡¼¥¿¡¼¥À¥à¤Ï1¥é¥¦¥ó¥É³¤¯¡£
PURIFICATION¡¡C2/R-SELF/AOE-CTRL¡¡¥Ô¥å¡¼¥é¥Õ¥£¥±¥¤¥·¥ç¥ó¡¡¾ô²½
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Î»ý³À¸ú²Ì¡¢¥¢¥Ê¥Þ¥¹¡¢¥¢¥Ã¥×¥¡¼¥×¥¹¥Ú¥ë¤Ï½ªÎ»¤¹¤ë¡£
WORD OF LAW¡¡C3/R-SELF/AOE¡ö
¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤ëŨ¤Î¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï1¥é¥¦¥ó¥É¤Î´ÖÌ¿Îá¤ò½Ð¤¹¤³¤È¤ä¼õ¤±¼è¤ë¤³¤È¤¬½ÐÍè¤Ê¤¤¡£
¥¢¡¼¥Þ¥ó¤ÎÀïÆ®½¸ÃĤ˰¤·º£Èà¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ë¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤Ï¥Ñ¡¼¥Õ¥§¥¯¥È¥Ð¥é¥ó¥¹¤òÆÀ¤ë¡£¥¢¡¼¥Þ¥ó¤¬¤³¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤Ë¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¾ÃÈñ¤¹¤ë»þ¡¢Èà¤Ï1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¾ÃÈñ¤·¤¿»þÈà¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤¿Èà¤ÎÀïÆ®½¸ÃĤ˰¤¹¤ë¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤ËÇÛʬ¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£
¥æ¥Ë¥ª¥ó¤Ï1¥¿¡¼¥ó³¤¯¡£
GROUND WORK
¥Î¥Ã¥¯¥À¥¦¥óÃæ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¶áÀܹ¶·â¤Ë¤è¤ë¼«Æ°Ì¿Ãæ¤ò¼õ¤±¤ºDEF¤Ï²¼¤²¤é¤ì¤Ê¤¤¡£
PERFECT BALANCE
¤³¤Î¥â¥Ç¥ë¤Ï¶¦Æ±¶áÀܹ¶·â¡¢¶¦Æ±¼Í·â¡¢¥Õ¥ê¡¼¥¹¥È¥é¥¤¥¯¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤é¤Ê¤¤¡£¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤ËÂФ·¤ÆÇØÌ̹¶·â¥Ü¡¼¥Ê¥¹¤òÆÀ¤é¤ì¤Ê¤¤¡£¥Î¥Ã¥¯¥À¥¦¥ó¤Ë¤Ê¤Ã¤¿»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï°Üư¤«¥¢¥¯¥·¥ç¥ó¤ò¼º¤¦¤³¤È¤ÇΩ¤Á¾å¤¬¤ë¤³¤È¤¬²Äǽ¤Ê¤é°Üư¤ä¥¢¥¯¥·¥ç¥ó¤ò¼º¤¦¤³¤È¤Ê¤¯¤½¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤ËΩ¤Á¾å¤¬¤ë¤³¤È¤¬½ÐÍè¤ë¡£
PATHFINDER
CHAIN WEAPON
¤³¤Î¹¶·â¤Ï¥·¡¼¥ë¥É¤È¥·¡¼¥ë¥É¥¦¥©¡¼¥ë¤ò̵»ë¤¹¤ë¡£
SMITE¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¿¥Ã¥¯¡Ë
Ä̾ï¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤ò¹Ô¤¦¤Î¤Ç¤Ê¤¯,Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤«¤é¤Þ¤Ã¤¹¤°Î¥¤ì¤ë¤è¤¦¤Ëd6¥¤¥ó¥Áʬ¥¹¥é¥à¤µ¤ì¤ë¡£¤½¤·¤Æ¤³¤Î¥â¥Ç¥ë¤Î¸½STR+¤³¤ÎÉð´ï¤ÎPOW¤ËÅù¤·¤¤¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£¤³¤Î¥¹¥é¥à¤Ë¤è¤ëÆó¼¡Åª¥À¥á¡¼¥¸¤Ï¤³¤Î¥â¥Ç¥ë¤Î¸½STR¤ËÅù¤·¤¤¡£
THRESHER¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¿¥Ã¥¯¡Ë
¥¹¥ì¥·¥ã¡¼¥¢¥¿¥Ã¥¯¤ò¹Ô¤¦»þ¡¢¤³¤ÎÉð´ï¤ò»È¤Ã¤ÆÄ̾ï¤Î¶áÀܹ¶·â¤ò°ìÅÙ¹Ô¤¦¡£¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Î¹ç·×¤È¤³¤Î¥â¥Ç¥ë¤ÎLOSÆâ¤Ë¤¤¤Æ¹¹¤Ë¤³¤ÎÉð´ï¤Î¶áÀܹ¶·âÈÏ°ÏÆâ¤Ë¤¤¤ë³Æ¥â¥Ç¥ë¤ÎDEF¤òÈæ³Ó¤»¤è¡£¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤¬¥â¥Ç¥ë¤ÎDEF¤ËÅù¤·¤¤¤«Ä¶¤¨¤Æ¤¤¤ì¤Ð¤½¤Î¥â¥Ç¥ë¤ËľÀÜÌ¿Ãæ¤¹¤ë¡£
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
FLAGELLATION¡¡C2/R-SELF¡¡¥Õ¥é¥¸¥§¥ì¥¤¥·¥ç¥ó¡¡ÊÜÂǤÁ
¶áÀܹ¶·â¤ò¹Ô¤¦»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥¿¡¼¥²¥Ã¥È¤Î¥Ñ¥ï¡¼¥Õ¥£¡¼¥ë¥É¤ò¹â¤á¤Æ¤¤¤ë¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ÈARM¤äDEF¤ËÉղ䵤ì¤ë¥¹¥Ú¥ë¸ú²Ì¤ò̵»ë¤¹¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ë¤è¤Ã¤Æ¥À¥á¡¼¥¸¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´Ö¥¿¥Õ¤ò¼º¤¤¹¹¤Ë²óÉü½ÐÍè¤Ê¤¤¡£
MOBILITY¡¡C2/R-SELF/AOE-CTRL¡¡µ¡Æ°ÎÏ
¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤·º£¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë¥â¥Ç¥ë¤Ï1¥¿¡¼¥ó¤Î´Ö+2SPD¤È¥Ñ¥¹¥Õ¥¡¥¤¥ó¥À¡¼¤òÆÀ¤ë¡£
HEX HAMMER¡¡C3/R-SELF/AOE-CTRL/UP
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë´Ö¤ËŨ¥â¥Ç¥ë¤¬¥¹¥Ú¥ë¤ò¥¥ã¥¹¥È¤·¤¿¤ê¥¢¥Ê¥Þ¥¹¤ò»ÈÍѤ¹¤ë»þ¡¢¤½¤ÎŨ¥â¥Ç¥ë¤Ïd3¤Î¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤òÈï¤ë¡£
SAND BLAST¡¡C3/R-SP/POW12/OFF
¥¯¥ê¥Æ¥£¥«¥ë¥Ò¥Ã¥È¤¹¤ë¤È¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¥Î¥Ã¥¯¥À¥¦¥ó¤¹¤ë¡£
SYNERGY¡¡C2/R-SELF/AOE-CTRL/UP¡¡Áê¾è¸ú²Ì
¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤·¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë¥â¥Ç¥ë¤Ï¡¢¤³¤Î¥¿¡¼¥ó¤Ë¶áÀܹ¶·â¤òŨ¥â¥Ç¥ë¤ËÌ¿Ãæ¤µ¤»¤¿Â¾¤Î¥â¥Ç¥ë¡Ê¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤·¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë¤â¤Î¤Ë¸Â¤ë¡ËËè¤Ë¶áÀÜÀïÆ®¤Î¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤È¥À¥á¡¼¥¸¥í¡¼¥ë¤ËÎßÀѲÄǽ¤Ê+1¥Ü¡¼¥Ê¥¹¤òÆÀ¤ë¡£
º£¥ì¥º¥Ë¥Ã¥¯¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ëŨ¥â¥Ç¥ë¤ÏÁ´¤Æ¤Î¥Õ¥©¡¼¥«¥¹¤È¥Õ¥å¡¼¥ê¡¼¥Ý¥¤¥ó¥È¤ò¼º¤¦¡£¹¹¤Ë¥¹¥Ú¥ë¤ò¥¢¥Ã¥×¥¡¼¥×½ÐÍ褺¥Õ¥©¡¼¥«¥¹¤ÎÇÛʬ¤ò¼õ¤±¤é¤ì¤Ê¤¤¡£¥ì¥º¥Ë¥Ã¥¯¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë´Ö¤Ë¥¹¥Ú¥ë¤ò¥¥ã¥¹¥È¤¹¤ëŨ¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£¥¸¥ã¥¸¥á¥ó¥È¥Ç¥¤¤Ï1¥é¥¦¥ó¥É¤Î´Ö³¤¯¡£
EXCRUCIATOR¡¡¹éÌä·¸¤ê¡¡¥¨¥¯¥¹¥¯¥ë¡¼¥·¥¨¥¤¥¿¡¼
¥¿¡¼¥ó¤Ë°ìÅÙ¡¢¤³¤Î¥â¥Ç¥ë¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤¬¶áÀܹ¶·â¤ÇŨ¤Î¥ê¥Ó¥ó¥°¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ë¤ò»àË´¤µ¤»¤¿»þ¡¢·¯¤Ï¤³¤Î¥â¥Ç¥ë¤«¤é3¥¤¥ó¥Á°ÊÆâ¤Ë¥é¥Ã¥¯¤òÃÖ¤¤¤Æ¥²¡¼¥à¤Ë»²²Ã¤µ¤»¤ë¤³¤È¤¬½ÐÍè¤ë¡£¤½¤ì¤«¤é»àË´¤·¤¿¥â¥Ç¥ë¤ò¥²¡¼¥à¤«¤é½üµî¤¹¤ë¡£
WITCH HOUND
¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤·¤½¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë¥â¥Ç¥ë¤ËŨ¤ÎËâË¡¹¶·â¤¬Ì¿Ã椷¤¿¤Ê¤é¡¢¤½¤Î¹¶·â¤Î²ò·è¸åľ¤Á¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤·¤½¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë¥â¥Ç¥ë°ìÂΤϥե륢¥É¥Ð¥ó¥¹¤·¤ÆÄ̾ﹶ·â¤ò°ìÅÙ¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£
TERROR
PURGATION¡¡¥Ñ¡¼¥²¥¤¥·¥ç¥ó¡¡À¶¤á
¤³¤Î¥â¥Ç¥ë¤ÏŨ¤Î¥¢¥Ã¥×¥¡¼¥×¥¹¥Ú¥ë¤ò¤Þ¤È¤Ã¤¿¥â¥Ç¥ë¤ËÂФ·¤Æ¶áÀܹ¶·â¤Î¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤È¥À¥á¡¼¥¸¥í¡¼¥ë¤ËÄɲåÀ¥¤¥¹°ì¸Ä¤òÆÀ¤ë¡£
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
ASHES TO ASHES¡¡C4/R8/AOE*/POW10/OFF
¥¿¡¼¥²¥Ã¥È¤Î¥â¥Ç¥ë¤ËÌ¿Ãæ¤·¤¿¾ì¹ç¡¢5¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ëºÇ¤â¶á¤¤Å¨¥â¥Ç¥ëd6ÂΤ¬POW10¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£
BRAND OF HERESY¡¡C2/R8/UP/OFF¡¡°Ûü¤Îßà°õ¡¡¥Ö¥é¥ó¥É¥ª¥Ö¥Ø¥ê¥·¡¼
¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤¹¥â¥Ç¥ë¤Ï¥¿¡¼¥²¥Ã¥È¤ÎŨ¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤ËÂФ·¤Æ¥Ö¡¼¥¹¥È¤µ¤ì¤¿¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤È¥À¥á¡¼¥¸¥í¡¼¥ë¤òÆÀ¤ë¡£
CHASTEN¡¡C2/R8/POW12/OFF¡¡Ä¨¤é¤·¤á¡¡
¥Á¥§¥¤¥¹¥ó¤Ë¤è¤Ã¤Æ¥À¥á¡¼¥¸¤ò¼õ¤±¤¿¥¿¡¼¥²¥Ã¥È¤Î¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ë¤«¤«¤Ã¤Æ¤¤¤ëŨ¤Î¥¢¥Ã¥×¥¡¼¥×¥¹¥Ú¥ë¤È¥¢¥Ê¥Þ¥¹¤Ï½ªÎ»¤¹¤ë¡£
ENGINE OF DESTRUCTION C2/R-SELF
¤³¤Î¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´Ö+2SPD¡¢+4STR¡¢+4MAT¤òÆÀ¤ë¡£
IRON AGGRESSION¡¡C2/R6/UP
¥¿¡¼¥²¥Ã¥È¤ÎÌ£Êý¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤Ï¶áÀܹ¶·â¤Î¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë+2¤òÆÀ¤ë¡£¹¹¤Ë¥Õ¥©¡¼¥«¥¹¤ò¾ÃÈñ¤·¤Ê¤¤¤Ç¥Á¥ã¡¼¥¸¤·¤¿¤ê¥Ñ¥ï¡¼¥¢¥¿¥Ã¥¯¤ò¼Â¹Ô¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£
PERDITION¡¡C2/R10/POW10/OFF¡¡ÃϹöÍî¤Á
Ũ¥â¥Ç¥ë¤¬¤³¤Î¥¹¥Ú¥ë¤Ë¤è¤Ã¤Æ¥À¥á¡¼¥¸¤ò¼õ¤±¤¿»þ¡¢¤½¤Î¹¶·â¤ò²ò·è¤·¤¿¸åľ¤Á¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤¹¥¦¥©¡¼¥¸¥ã¥Ã¥¯°ìÂΤϺǤâ¶á¤¯¤Ë¤¤¤ëŨ¥â¥Ç¥ë¤Ë¸þ¤«¤Ã¤Æ¥Õ¥ë¥¢¥É¥Ð¥ó¥¹¤ò¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£
Ũ¥â¥Ç¥ë¤¬¥¯¥ì¥ª¥¹¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë´Ö¤Ë¤½¤ÎŨ¥â¥Ç¥ë¤ËÂФ·¤ÆÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤¬¶áÀܹ¶·â¤ò¹Ô¤¦»þ¡¢¤½¤Î¹¶·â¤Ï¼«Æ°Åª¤ËÌ¿Ãæ¤¹¤ë¡£
¥¯¥ì¥ª¥¹¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë´Ö¡¢Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤Ï¼«¿È¤ÎÀïÆ®¥¢¥¯¥·¥ç¥óÃæ¤ËÄɲäζáÀܹ¶·â¤ò°ìÅÙ¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£¥¹¥È¥ì¥ó¥°¥¹¥ª¥Ö¥¢¡¼¥à¥º¤Ï1¥¿¡¼¥ó³¤¯¡£
AEGIS OF FAITH¡¡¿®¶Ä¤Î²Ã¸î
¤³¤Î¥â¥Ç¥ë¤Ï»ý³¸ú²Ì¤ËÂÑÀ¤¬¤¢¤ë¡£
ELITE CADRE(KNIGHTS EXEMPLAR)¡¡¥¨¥ê¡¼¥È¥«¥É¥ê
Ì£Êý¤Î¥Ê¥¤¥Ä¥¨¥°¥¼¥ó¥×¥é¡¼¥â¥Ç¥ë¤ÏAEGIS OF FAITH¤òÆÀ¤ë¡£
¤³¤Î¥Ê¥¤¥È¥¨¥°¥¼¥ó¥×¥é¡¼¤Ï»ý³¸ú²Ì¤Î±Æ¶Á¤ò¼õ¤±¤º¡¢¤Þ¤¿ËâË¡¹¶·â¤Ë¤·¤«±Æ¶Á¤ò¼õ¤±¤Ê¤¤¥â¥Ç¥ë¤Ë¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¤³¤È¤¬½ÐÍè¤ë¡£
IMPERISHABLE CONVICTION¡¡ÉÔÌǤο®Ç°
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ëÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤¬Å¨¤Î¹¶·â¤ÇÇ˲õ¤µ¤ì¤¿»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï1¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È²óÉü¤¹¤ë¡£
ARMOR PIERCING¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¿¥Ã¥¯¡Ë
¤³¤Î¹¶·â¤Ë¤è¤ë¥À¥á¡¼¥¸¤ò·×»»¤¹¤ë»þ¡¢¥¿¡¼¥²¥Ã¥È¤È¤Ê¤Ã¤¿¥â¥Ç¥ë¤¬¥ß¥Ç¥£¥¢¥à¤«¥é¡¼¥¸°Ê¾å¤Î¥Ù¡¼¥¹¤Ç¤¢¤ì¤Ð´ðËÜARMÃͤòȾʬ¤Ë¤»¤è¡£¤³¤Î¹¶·â¤Ï¥¹¥â¡¼¥ë¥Ù¡¼¥¹¤Î¥â¥Ç¥ë¤ËÂФ¹¤ë¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë+2¥Ü¡¼¥Ê¥¹¤òÆÀ¤ë¡£
SMITE¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¿¥Ã¥¯¡Ë
Ä̾ï¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤ò¹Ô¤¦¤Î¤Ç¤Ê¤¯,Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤«¤é¤Þ¤Ã¤¹¤°Î¥¤ì¤ë¤è¤¦¤Ëd6¥¤¥ó¥Áʬ¥¹¥é¥à¤µ¤ì¤ë¡£¤½¤·¤Æ¤³¤Î¥â¥Ç¥ë¤Î¸½STR+¤³¤ÎÉð´ï¤ÎPOW¤ËÅù¤·¤¤¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£¤³¤Î¥¹¥é¥à¤Ë¤è¤ëÆó¼¡Åª¥À¥á¡¼¥¸¤Ï¤³¤Î¥â¥Ç¥ë¤Î¸½STR¤ËÅù¤·¤¤¡£
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âµ÷Î¥2¥¤¥ó¥Á
CASTIGATE¡¡C2/R-SELF/AOE-CTRL¡¡Ä¨²ü
1¥é¥¦¥ó¥É¤Ë¤ï¤¿¤Ã¤Æ¡¢Å¨¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤Ï¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë´Ö¥¹¥Ú¥ë¤ò¥Á¥ã¥Í¥ë¤¹¤ë¤³¤È¤¬½ÐÍè¤Ê¤¤¡£
CHASTEN¡¡C2/R8/POW12/OFF¡¡½ã²½
¥Á¥§¥¤¥¹¥ó¤Ë¤è¤Ã¤Æ¥À¥á¡¼¥¸¤ò¼õ¤±¤¿¥¿¡¼¥²¥Ã¥È¤Î¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ë¤«¤«¤Ã¤Æ¤¤¤¿Å¨¤Î¥¢¥Ã¥×¥¡¼¥×¥¹¥Ú¥ë¤È¥¢¥Ê¥Þ¥¹¤Ï½ªÎ»¤¹¤ë¡£
CLEANSING FIRE¡¡C3/R8/AOE3/POW14/OFF
¥¯¥ì¥ó¥¸¥ó¥°¥Õ¥¡¥¤¥¢¤Ï¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¤ò°ú¤µ¯¤³¤¹¡£¥¯¥ê¥Æ¥£¥«¥ë¥Ò¥Ã¥È¤¹¤ë¤È¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
INVIOLABLE RESOLVE¡¡C2/R6/UP¡¡Çˤ뤳¤È¤Î½ÐÍè¤Ê¤¤·è°Õ
¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤Ã¤¿Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï+2ARM¤È¥Õ¥£¥¢¥ì¥¹¤òÆÀ¤ë¡£
SACROSANCT¡¡C2/R6/UP¡¡Èó¾ï¤Ë¿ÀÀ»¤Ê
Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤ò¥¿¡¼¥²¥Ã¥È¤Ë¤»¤è¡£Å¨¤Î¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ë(È󥦥©¡¼¥¥ã¥¹¥¿¡¼/¥¦¥©¡¼¥í¥Ã¥¯¤Ë¸Â¤ë¡Ë¤¬¹¶·â¤Ë¤è¤Ã¤Æ±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤ò°ìÂΰʾåÇ˲õ¤·¤¿»þ¡¢¤½¤Î¹¶·â¤Î²ò·è¸åľ¤Á¤Ë¡¢¹¶·â¤ò¹Ô¤Ã¤¿¥â¥Ç¥ë¤Ï¥Î¥Ã¥¯¥À¥¦¥ó¤¹¤ë¡£
¥Æ¥¹¥¿¥á¥ó¥È¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ëº£¤¤¤ëÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤Ï¥¤¥ó¥³¡¼¥Ý¡¼¥ê¥¢¥ë¤òÆÀ¤ë¡£¥Á¥ã¡¼¥¸¤È¥¹¥é¥à¥Ñ¥ï¡¼¥¢¥¿¥Ã¥¯¤òÀë¸À¤¹¤ë»þ¡¢±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤ÏLOS¤ÎȽÃÇ»þ¤Ë¾¤Î¥â¥Ç¥ë¤ò̵»ë¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£¥¨¥Ã¥»¥ó¥¹¥ª¥Ö¥À¥¹¥È¤Ï1¥¿¡¼¥ó³¤¯¡£
OATH OF SILENCE
¤³¤Î¥â¥Ç¥ë¤Ï¥³¥Þ¥ó¥À¡¼¥¢¥É¥Ð¥ó¥Æ¡¼¥¸¤ò»ý¤¿¤Ê¤¤¡£
RECLAIM
¤³¤Î¥â¥Ç¥ë¤ÏŨ¤Î¹¶·â¤äŨ¤Î¹¶·â¤«¤éµ¯¤¤¿Æó¼¡¥À¥á¡¼¥¸¤Ë¤è¤Ã¤Æ¤½¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤ÇÇ˲õ¤µ¤ì¤¿¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥ê¥Ó¥ó¥°¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ëËè¤Ë1¥½¥¦¥ë¥È¡¼¥¯¥ó¤òÆÀ¤ë¡£·¯¤Î¥³¥ó¥È¥í¡¼¥ë¥Õ¥§¥¤¥º¤Ë¡¢¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò¤½¤ì¤¾¤ì1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤È¸ò´¹¤»¤è¡£
URCAEN'S GATE
¥¿¡¼¥ó¤Ë°ìÅÙ¡¢·¯¤Î¥á¥ó¥Æ¥Ê¥ó¥¹¥Õ¥§¥¤¥ºÃæ¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤Ï1¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò¾ÃÈñ¤¹¤ë¤³¤È¤Ë¤è¤Ã¤Æ¸½ºßÃϤ«¤é´°Á´¤Ê3¥¤¥ó¥Á°ÊÆâ¤Ø¤ÎÇÛÃÖ¤¬²Äǽ¤Ë¤Ê¤ë¡£
TERROR
CONTINUOUS EFFECT:FIRE
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
ASHEN VEIL¡¡C2/R6/UP¡¡³¥¿§¤Î¥Ù¡¼¥ë
¥¿¡¼¥²¥Ã¥È¤ÎÌ£Êý¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï¥³¥ó¥·¡¼¥ë¥á¥ó¥È¤òÆÀ¤ë¡£±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤«¤é2¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ë´Ö¡¢Å¨¤Î¥ê¥Ó¥ó¥°¥â¥Ç¥ë¤Ï¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë¡Ý2¤òÈï¤ë¡£
DUST TO DUST¡¡C3/R10/POW13/OFF
¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ë¤¬¤³¤Î¥¹¥Ú¥ë¤Ë¤è¤Ã¤Æ»àË´¤·¤¿»þ¡¢¤½¤Î¾å¤¬Ãæ¿´¤Ë¤Ê¤ë¤è¤¦¤Ë3¥¤¥ó¥ÁAOE¤Î¥¯¥é¥¦¥É¸ú²Ì¤òÃÖ¤¡¢¤½¤ì¤«¤é¤½¤Î¥â¥Ç¥ë¤ò¥²¡¼¥à¤«¤é½üµî¤»¤è¡£AOE¤Ï1¥é¥¦¥ó¥É¤Î´Ö¥²¡¼¥à¤Ëα¤Þ¤ë¡£
HALLOWED AVENGER¡¡C2/R6/UP¡¡¿ÀÀ»¤Ê¤ëÉü½²
¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤¹¥¿¡¼¥²¥Ã¥È¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤«¤é5¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ëÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤¬Å¨¤Î¹¶·â¤Ë¤è¤Ã¤Æ°ìÂΰʾåÇ˲õËô¤Ï¥²¡¼¥à¤«¤é½üµî¤µ¤ì¤¿»þ¡¢¤½¤Î¹¶·â¤ò²ò·è¤·¤¿¸å¤Ç¡¢±Æ¶Á¤ò¼õ¤±¤¿¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤ÏŨ¥â¥Ç¥ë¤Ë¥Á¥ã¡¼¥¸¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£¤½¤·¤Æ¥Ï¥í¥¦¥É¥¢¥Ù¥ó¥¸¥ã¡¼¤Ï½ªÎ»¤¹¤ë¡£
REVIVE¡¡C3/R-CTRL
Ç˲õ¤µ¤ì¤¿Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î°ìÈÌʼ°ìÂΤò1¥¦¡¼¥ó¥É¤Î¾õÂ֤ǥ²¡¼¥à¤ËÌ᤻¡£¤½¤Î¥â¥Ç¥ë¤Ï¥Õ¥©¡¼¥á¡¼¥·¥ç¥ó¤òÁȤߤĤĤ³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë´°Á´¤Ë¼ý¤Þ¤ë¤è¤¦¤ËÃÖ¤«¤ì¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¡£
¥Õ¥£¥ª¡¼¥é¤Ï¡¢º£Èà½÷¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤Æ»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤Ã¤Æ¤¤¤ë¥â¥Ç¥ëËè¤Ë1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤òÆÀ¤ë¡£¤½¤·¤ÆÄ¾¤Á¤Ë¤³¤Î¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤òÈà½÷¤ÎÀïÆ®½¸ÃĤ˰¤·Èà½÷¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ëº£¤¤¤ë¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤Ë³ä¤êÅö¤Æ¤ë¤³¤È¤¬½ÐÍè¤ë¡£¤½¤ì¤«¤é¥Õ¥£¥ª¡¼¥é¤ÏÈà½÷¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ë¥â¥Ç¥ë¤Ê¤é²¿ÂΤǤâ»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤ò½ªÎ»¤µ¤»¤ë¤³¤È¤¬½ÐÍè¤ë¡£¥Õ¥£¥ª¡¼¥é¤¬½ªÎ»¤µ¤»¤ë»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢Ëè¤Ë¡¢Èà½÷¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤«¤é»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¥â¥Ç¥ë°ìÂΤòÁª¤Ù¡£
CAUSTIC PRESENCE[Fire]
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ëŨ¥â¥Ç¥ë¤Ë±Æ¶Á¤òÍ¿¤¨¤Æ¤¤¤ëµºÜ¤µ¤ì¤¿¥¿¥¤¥×¤Î»ý³¸ú²Ì¤Ï½ªÎ»¤·¤Ê¤¤¡£¡¡
INSPIRATION[Flameguard]
¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤ëµºÜ¤µ¤ì¤¿¥¿¥¤¥×¤ÎÌ£Êý¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï·è¤·¤ÆÆ¨Áö¤»¤º¡¢¤Þ¤¿Ä¾¤Á¤ËºÆ½¸·ë¤¹¤ë¡£
RIGHTEOUS FLAMES¡¡ÀµµÁ¤Î±ê¡¡¥é¥¤¥Á¥ã¥¹¥Õ¥ì¥¤¥à¥¹
¤³¤Î¥â¥Ç¥ë¤«¤é2¥¤¥ó¥Á°ÊÆâ¤Ç¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤ò½ª¤¨¤ëŨ¥â¥Ç¥ë¤Ï»ý³¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£¥Õ¥£¥ª¡¼¥é¤Î¶á¤¯¤Ë¤¤¤ë¤È¤¤¤¦Íýͳ¤ÇFIRE¤òÈï¤Ã¤¿¥â¥Ç¥ë¤Ï¥Õ¥£¥ª¡¼¥é¤«¤é2¥¤¥ó¥Á°ÊÆâ¤Ëα¤Þ¤Ã¤Æ¤¤¤ë¸Â¤êƱ¤¸Íýͳ¤Ë¤è¤Ã¤ÆºÆÅÙFIRE¤òÈï¤ë¤³¤È¤Ï¤Ê¤¤¡£
¤é¤»¤ë¤³¤È¤¬½ÐÍè¤ë¡£
WARJACK BOND
¥Õ¥£¥ª¡¼¥é¤ÎÀïÆ®½¸ÃĤ˰¤¹¥¥ã¥é¥¯¥¿¡¼¤Ç¤Ê¤¤¥¦¥©¡¼¥¸¥ã¥Ã¥¯°ìÂΤÏÈà½÷¤È嫤ò¤â¤Ã¤Æ¥²¡¼¥à¤ò»Ï¤á¤ë¡£¤½¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤¬¹Ô¤Ã¤¿¼Í·â¤ä¶áÀܹ¶·â¤¬¥â¥Ç¥ë¤ËÌ¿Ãæ¤·¤¿»þ¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï»ý³¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
IMMUNITY¡§FIRE
CONTINUOUS EFFECT¡§FIRE
DAMAGE TYPE¡§FIRE
CRITICAL FIRE
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
CLEANSING FIRE¡¡C3/R8/AOE3/POW14/OFF
¥¯¥ì¥ó¥¸¥ó¥°¥Õ¥¡¥¤¥¢¤Ï¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¤ò°ú¤µ¯¤³¤¹¡£¥¯¥ê¥Æ¥£¥«¥ë¥Ò¥Ã¥È¤¹¤ë¤È¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
CONVECTION¡¡C2/R10/POW12/OFF¡¡ÅÁã
¤³¤Î¥¹¥Ú¥ë¤Ë¤è¤Ã¤ÆÅ¨¤Î¥ê¥Ó¥ó¥°¥â¥Ç¥ë¤òÇ˲õ¤·¤¿»þ¡¢¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ë¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤¹¥¦¥©¡¼¥¸¥ã¥Ã¥¯°ìÂΤË1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò³ä¤êÅö¤Æ¤í¡£
ESCORT¡¡C2/R-SELF/AOE-CTRL/UP
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ç¼«Ê¬¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤ò»Ï¤á¤ë¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤¹¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤Ï+2MOV¤òÆÀ¤ë¡£¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤¹¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤¬¤³¤Î¥â¥Ç¥ë¤«¤é3¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ë´Ö¡¢¤³¤Î¥â¥Ç¥ë¤Ï+2ARM¤òÆÀ¤ë¡£
FIRE STEP¡¡C2/R-SELF/AOE*/POW13
¤³¤Î¥â¥Ç¥ë¤«¤é2¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ëŨ¥â¥Ç¥ë¤ÏPOW13¤Î¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£¥À¥á¡¼¥¸¤Î²ò·è¸å¡¢¤³¤Î¥â¥Ç¥ë¤ò¸½ºßÃϤ«¤é3¥¤¥ó¥Á°ÊÆâ¤Ë´°Á´¤Ë¼ý¤Þ¤ë¤è¤¦¤ËÇÛÃÖ¤»¤è¡£¥Õ¥¡¥¤¥¢¥¹¥Æ¥Ã¥×¤Ï¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤Ë°ìÅ٤Τߥ¥ã¥¹¥È¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£
IGNITE¡¡C2/R6/UP¡¡ÅÀ²Ð
¥¿¡¼¥²¥Ã¥È¤ÎÌ£Êý¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï¶áÀܹ¶·â¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë+2¤òÆÀ¤ë¡£±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤ÏÄ̾ï¤Î¶áÀܹ¶·â¤Ë¥¯¥ê¥Æ¥£¥«¥ë¥Õ¥¡¥¤¥¢¤òÆÀ¤ë¡£
º£¥µ¥ô¥§¥é¥¦¥¹¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ëd3+3ÂΤÎŨ¤Î¥ê¥Ó¥ó¥°¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ë(Èó¥¥ã¥é¥¯¥¿¡¼¤Ë¸Â¤ë)¤òÁà¤ë¤«¡¢º£¥µ¥ô¥§¥é¥¦¥¹¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ëd3+3ÂΤΥ¢¥ó¥Ç¥Ã¥É¥â¥Ç¥ë¤¬POW12¤Î¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¤«¤Î¤É¤Á¤é¤«°ì¤Ä¡£¥À¥¤¥¹¤ò¿¶¤ëÁ°¤Ë·èÄꤻ¤è¡£·¯¤¬±Æ¶Á¤ò¼õ¤±¤ë¥â¥Ç¥ë¤òÁª¤Ù¡£Áà¤é¤ì¤¿¥â¥Ç¥ë¤Ï1¥¿¡¼¥ó¤Î´ÖÌ£Êý¤Î¥½¥í¤Ë¤Ê¤ë¡£
ADMONISHER¡¡Àâ¶µ¼Ô
¤³¤Î¥â¥Ç¥ë¤¬¶áÀܹ¶·â¤ä¼Í·â¤òŨ¥â¥Ç¥ë¤ËľÀÜÌ¿Ãæ¤µ¤»¤¿»þ¡¢Ì¿Ãæ¤ò¼õ¤±¤¿Å¨¥â¥Ç¥ë¤«¤é5¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ëºÇ¤â¶á¤¤d3ÂΤÎŨ¥â¥Ç¥ë¤ÏPOW10¤ÎËâË¡¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£
WARJACK BOND
¥µ¥ô¥§¥é¥¦¥¹¤ÎÀïÆ®½¸ÃĤ˰¤¹¥¥ã¥é¥¯¥¿¡¼¤Ç¤Ê¤¤¥¦¥©¡¼¥¸¥ã¥Ã¥¯°ìÂΤÏÈà¤È嫤ò¤â¤Ã¤Æ¥²¡¼¥à¤ò»Ï¤á¤ë¡£¥¿¡¼¥ó¤Ë°ìÅÙ¡¢¤½¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤Ë¹¶·â¤¬Ä¾ÀÜÌ¿Ãæ¤·¤¿»þ¡¢¤½¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤Ïľ¤Á¤Ë1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¾ÃÈñ¤·¤Æ¤½¤Î¹¶·â¤Ë¤è¤ë¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤é¤Ê¤¤¤è¤¦¤Ë¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£
SPIRITUAL CHANNELING
¤³¤Î¹¶·â¤Ï¥¢¡¼¥¯¥Î¥¦¥É¤òÄ̤·¤Æ¥Á¥ã¥Í¥ë¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£
DAMAGE TYPE¡§FIRE
MAGICAL WEAPON
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
AWARENESS¡¡C3/R-SELF/AOE-CTRL¡¡»¡ÃÎ
¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë´Ö¡¢¤³¤Î¥â¥Ç¥ë¤ÎÀïÆ®½¸ÃĤ˰¤¹¥â¥Ç¥ë¤ÏÁ°ÌÌ¥¢¡¼¥¯¤¬360¡ë¤Ë¹¤¬¤ê¡¢LOS¤òȽÃǤ¹¤ë»þ¥¯¥é¥¦¥É¸ú²Ì¡¢¿¹¡¢¥¤¥ó¥¿¡¼¥Ó¡¼¥Ë¥ó¥°¥â¥Ç¥ë¤ò̵»ë¤¹¤ë¡£¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤ò¹Ô¤¦»þ¡¢±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¥¹¥¯¥ê¡¼¥ó¤È¹âÅÙ¤ò̵»ë¤¹¤ë¡£¥¢¥¦¥¨¥¢¥Ë¥¹¤Ï1¥é¥¦¥ó¥É³¤¯¡£
CREATOR'S WRATH¡¡C2/R-SELF/UP
¤³¤Î¥â¥Ç¥ë¤Ï¶áÀܹ¶·â¤Î¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤È¥À¥á¡¼¥¸¥í¡¼¥ë¤ËÄɲäΥÀ¥¤¥¹°ì¸Ä¤òÆÀ¤ë¡£¶áÀܹ¶·â¤ò¹Ô¤¦»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥¿¡¼¥²¥Ã¥È¤ÎARM¤äDEF¤Ë²Ã¤¨¤é¤ì¤¿¥¹¥Ú¥ë¤Î¸ú²Ì¤ò̵»ë¤¹¤ë¡£¡¡
HEX BLAST¡¡C3/R10/AOE3/POW13/OFF¡¡
¥Ø¥Ã¥¯¥¹¥Ö¥é¥¹¥È¤¬Ä¾ÀÜÌ¿Ãæ¤·¤¿¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ë¤«¤«¤Ã¤Æ¤¤¤¿Å¨¤Î¥¢¥Ã¥×¥¡¼¥×¥¹¥Ú¥ë¤È¥¢¥Ê¥Þ¥¹¤Ï½ªÎ»¤¹¤ë¡£
HOLY WORD¡¡C3/R6/UP
¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤Ã¤¿Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥æ¥Ë¥Ã¥È¤Ï+2DEF¤òÆÀ¤ë¡£¹¹¤ËŨ¤Î¥¹¥Ú¥ë¤ä¥¢¥Ê¥Þ¥¹¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤é¤Ê¤¤¡£
INFLUENCE¡¡C1/R10/OFF¡¡´¶²½
¥¿¡¼¥²¥Ã¥È¤Ë¤·¤¿Å¨¤Î¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ë¡ÊÈ󥦥©¡¼¥¥ã¥¹¥¿¡¼¡¦È󥦥©¡¼¥í¥Ã¥¯¤Ë¸Â¤ë¡Ë¤òÁàºî¤»¤è¡£¤½¤Î¥â¥Ç¥ë¤Ïľ¤Á¤ËÄ̾ï¤Î¶áÀܹ¶·â¤ò°ìÅÙ¹Ô¤¦¡£¤½¤ì¤«¤é¥¤¥ó¥Õ¥ë¥¢¥ó¥¹¤Ï½ªÎ»¤¹¤ë¡£
WORD OF LAW¡¡C3/R-SELF/AOE¡ö
¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤ëŨ¤Î¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ï1¥é¥¦¥ó¥É¤Î´ÖÌ¿Îá¤ò½Ð¤¹¤³¤È¤ä¼õ¤±¼è¤ë¤³¤È¤¬½ÐÍè¤Ê¤¤¡£
INACCURATE¡¡ÉÔÀµ³Î¤Ê¼Í·â
¤³¤Î¥â¥Ç¥ë¤Ï¤³¤ÎÉð´ï¤Î¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë¡Ý4¤òÈï¤ë¡£
CONTINUOUS EFFECT¡§FIRE
DAMAGE TYPE¡§FIRE
CHAIN WEAPON
¤³¤Î¹¶·â¤Ï¥·¡¼¥ë¥É¤È¥·¡¼¥ë¥É¥¦¥©¡¼¥ë¤ò̵»ë¤¹¤ë¡£
ARC NODE
REPEL¡¡¥ê¥Ú¥ë¡¡Äɤ¤Ê§¤¦
¤³¤Î¥â¥Ç¥ë¤¬¼«Ê¬¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¤³¤ÎÉð´ï¤òÌ¿Ãæ¤µ¤»¤¿»þ¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤«¤é¤Þ¤Ã¤¹¤°Î¥¤ì¤ë¤è¤¦¤Ë1¥¤¥ó¥Á¥×¥Ã¥·¥å¤µ¤ì¤ë¡£
¤³¤Î¥â¥Ç¥ë¤¬¼«Ê¬¤ÎÁ°ÌÌ¥¢¡¼¥¯¤Ë¤¤¤ë¥â¥Ç¥ë¤«¤é¶áÀܹ¶·â¤ÎÌ¿Ãæ¤ò¼õ¤±¤¿»þ¡¢¤½¤Î¹¶·â¤Î²ò·è¸å¡¢¹¶·â¤ò¹Ô¤Ã¤¿¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤«¤é¤Þ¤Ã¤¹¤°Î¥¤ì¤ë¤è¤¦¤Ë1¥¤¥ó¥Á¥×¥Ã¥·¥å¤µ¤ì¤ë¡£
SHIELD
POWERFUL CHARGE
¤³¤ÎÉð´ï¤ò»È¤Ã¤Æ¥Á¥ã¡¼¥¸¹¶·â¤ò¹Ô¤¦»þ¡¢¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë¡Ü2¤òÆÀ¤è¡£
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
DEFENSIVE STRIKE
¥¿¡¼¥ó¤Ë°ìÅÙ¡¢Å¨¥â¥Ç¥ë¤¬¤³¤Î¥â¥Ç¥ë¤Î¶áÀܹ¶·âÈϰϤ˥¢¥É¥Ð¥ó¥¹¤·¤Æ¿ÊÆþ¤·¤½¤ÎÃæ¤Ç°Üư¤ò½ª¤¨¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¤½¤ÎŨ¥â¥Ç¥ë¤ËÂФ·¤ÆÄ̾ï¤Î¶áÀܹ¶·â¤ò°ìÅÙ¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£
SHIELD GUARD
¥é¥¦¥ó¥É¤Ë°ìÅÙ¡¢·¯¤ÎÁê¼ê¥¿¡¼¥ó¤Ë¼Í·â¤¬¤³¤Î¥â¥Ç¥ë¤Î¥³¥ó¥È¥í¡¼¥ë¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤ËľÀÜÌ¿Ãæ¤·¤¿»þ¤³¤Î¥â¥Ç¥ë¤¬¤½¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤«¤é2¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤¿¤Ê¤é¡¢¤³¤Î¥â¥Ç¥ë¤¬¹¶·â¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤ê¼«Æ°Ì¿Ãæ¤ò¼õ¤±¤ë¡£¤â¤·¤³¤Î¥â¥Ç¥ë¤¬¥¤¥ó¥³¡¼¥Ý¡¼¥ê¥¢¥ë¤Ç¤¢¤Ã¤¿¤ê¡¢¥Î¥Ã¥¯¥À¥¦¥ó¤·¤Æ¤¤¤¿¤ê¡¢¥¹¥Æ¥¤¥·¥ç¥Í¥ê¤À¤Ã¤¿¤Ê¤é¥·¡¼¥ë¥É¥¬¡¼¥É¤ò»È¤¦¤³¤È¤Ï½ÐÍè¤Ê¤¤¡£
SPELL BARRIER
¼«Ê¬¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤Ë¥³¥ó¥È¥í¡¼¥ë¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤È¥Ù¡¼¥¹ÀÜ¿¨¤·¤Æ¤¤¤ë´Ö¡¢¤³¤Î¥â¥Ç¥ë¤Ï1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¾ÃÈñ¤·¤Æ¥¹¥Ú¥ë¥Ð¥ê¥¢¡¼¤òºîư¤µ¤»¤ë¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥â¥Ç¥ë¤¬¤½¤¦¤¹¤ë¤Ê¤é¡¢¤½¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤Ï1¥é¥¦¥ó¥É¤Î´ÖŨ¥¹¥Ú¥ë¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤é¤Ê¤¤¡£
SHIELD
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
SIDE STEP¡¡
¤³¤Î¥â¥Ç¥ë¤¬½é´ü¹¶·â¤«¥¹¥Ú¥·¥ã¥ë¥¢¥¿¥Ã¥¯¤òÌ¿Ãæ¤µ¤»¤¿»þ¡¢¤½¤Î¹¶·â¤ò²ò·è¤·¤¿¸å¤Ë¤³¤Î¥â¥Ç¥ë¤Ï2¥¤¥ó¥Á¥¢¥É¥Ð¥ó¥¹¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¤³¤Î°ÜÆ°Ãæ¥Õ¥ê¡¼¥¹¥È¥é¥¤¥¯¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤é¤Ê¤¤¡£
COMBO STRIKE¡¡¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¿¥Ã¥¯¡Ë
¶áÀܹ¶·â¤ò°ìÅÙ¹Ô¤¨¡£Ä̾ï¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤ò¹Ô¤¦¤Î¤Ç¤Ê¤¯¡¢¤³¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤Î¸½STR¡Ü¤³¤ÎÉð´ï¤ÎPOW¡ß2¤ËÅù¤·¤¤¡£
AFFINITY(SEVERIUS)
¥¿¡¼¥ó¤Ë°ìÅÙ¡¢¥µ¥ô¥§¥é¥¦¥¹¤¬¤³¤Î¥â¥Ç¥ë¤òÄ̤·¤Æ¥¹¥Ú¥ë¤ò¥Á¥ã¥Í¥ë¤·¤¿»þ¡¢¥µ¥ô¥§¥é¥¦¥¹¤Ï¤½¤Î¥¹¥Ú¥ë¤«¤éÀ¸¤¸¤¿¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë+2¤òÆÀ¤ë¡£
DEFENSIVE STRIKE
¥¿¡¼¥ó¤Ë°ìÅÙ¡¢Å¨¥â¥Ç¥ë¤¬¤³¤Î¥â¥Ç¥ë¤Î¶áÀܹ¶·âÈÏ°ÏÆâ¤Ë¥¢¥É¥Ð¥ó¥¹¤·¤ÆÆþ¤Ã¤¿¤ê¤½¤ÎÃæ¤Ç°Üư¤ò½ª¤¨¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¤½¤ÎŨ¥â¥Ç¥ë¤ËÂФ·¤ÆÄ̾ï¤Î¶áÀܹ¶·â¤ò°ì²ó¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£
IMPRINT:PREACTIVE STRIKE
¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤Ï1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¾ÃÈñ¤·¤Æ¤³¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤ÎÄ̾ï°Üư¤ÎÁ°¤ËÀïÆ®¥¢¥¯¥·¥ç¥ó¤ò¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£¤â¤·¤½¤¦¤¹¤ë¤Ê¤é¡¢¤³¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤Ç¤ÏÄ̾ï°Üư¤ò¥Õ¥ë¥¢¥É¥Ð¥ó¥¹¤ò¹Ô¤¦¤¿¤á¤Ë»È¤ï¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¡£
ARC NODE
REPEL¡¡¥ê¥Ú¥ë¡¡Äɤ¤Ê§¤¦
¤³¤Î¥â¥Ç¥ë¤¬¼«Ê¬¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¤³¤ÎÉð´ï¤òÌ¿Ãæ¤µ¤»¤¿»þ¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤«¤é¤Þ¤Ã¤¹¤°Î¥¤ì¤ë¤è¤¦¤Ë1¥¤¥ó¥Á¥×¥Ã¥·¥å¤µ¤ì¤ë¡£
¤³¤Î¥â¥Ç¥ë¤¬¼«Ê¬¤ÎÁ°ÌÌ¥¢¡¼¥¯¤Ë¤¤¤ë¥â¥Ç¥ë¤«¤é¶áÀܹ¶·â¤ÎÌ¿Ãæ¤ò¼õ¤±¤¿»þ¡¢¤½¤Î¹¶·â¤Î²ò·è¸å¡¢¹¶·â¤ò¹Ô¤Ã¤¿¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤«¤é¤Þ¤Ã¤¹¤°Î¥¤ì¤ë¤è¤¦¤Ë1¥¤¥ó¥Á¥×¥Ã¥·¥å¤µ¤ì¤ë¡£
SHIELD
POWERFUL CHARGE
¤³¤ÎÉð´ï¤ò»È¤Ã¤Æ¥Á¥ã¡¼¥¸¹¶·â¤ò¹Ô¤¦»þ¡¢¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë¡Ü2¤òÆÀ¤è¡£
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
OPEN FIST
CRITICAL FIRE
CONTINUOUS EFFECT¡§FIRE
DAMAGE TYPE¡§FIRE
CHAIN WEAPON
¤³¤Î¹¶·â¤Ï¥·¡¼¥ë¥É¤È¥·¡¼¥ë¥É¥¦¥©¡¼¥ë¤ò̵»ë¤¹¤ë¡£
THRESHER¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¿¥Ã¥¯¡Ë
¥¹¥ì¥·¥ã¡¼¥¢¥¿¥Ã¥¯¤ò¹Ô¤¦»þ¡¢¤³¤ÎÉð´ï¤ò»È¤Ã¤ÆÄ̾ï¤Î¶áÀܹ¶·â¤ò°ìÅÙ¹Ô¤¦¡£¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Î¹ç·×¤È¤³¤Î¥â¥Ç¥ë¤ÎLOSÆâ¤Ë¤¤¤Æ¹¹¤Ë¤³¤ÎÉð´ï¤Î¶áÀܹ¶·âÈÏ°ÏÆâ¤Ë¤¤¤ë³Æ¥â¥Ç¥ë¤ÎDEF¤òÈæ³Ó¤»¤è¡£¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤¬¥â¥Ç¥ë¤ÎDEF¤ËÅù¤·¤¤¤«Ä¶¤¨¤Æ¤¤¤ì¤Ð¤½¤Î¥â¥Ç¥ë¤ËľÀÜÌ¿Ãæ¤¹¤ë¡£
ASSAULT
¥Á¥ã¡¼¥¸¤Î°ìÉô¤È¤·¤Æ¡¢°Üư¤ò½ª¤¨¥Á¥ã¡¼¥¸¹¶·â¤ò¹Ô¤¦Á°¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥Á¥ã¡¼¥¸¤·¤¿¥â¥Ç¥ë¤ò¥¿¡¼¥²¥Ã¥È¤Ë¤·¤Æ¼Í·â¤ò°ìÅÙ¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£¤½¤Î¹¶·âÃæ¡¢¤³¤Î¥â¥Ç¥ë¤È¥¿¡¼¥²¥Ã¥È¤Ï¤ª¸ß¤¤¤Ë¶áÀÜÀïÆ®¾õÂ֤ˤ¢¤ë¤È¤ß¤Ê¤µ¤Ê¤¤¡£¤â¤·°Üư¸å¤Ë¥¿¡¼¥²¥Ã¥È¤¬¶áÀܹ¶·âÈϰϤˤ¤¤Ê¤±¤ì¤Ð¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤ò½ª¤¨¤ëÁ°¤Ë¥¢¥µ¥ë¥È¼Í·â¤ò¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤Î³«»Ï»þ¤Ë¼«Ê¬¤È¶áÀÜÀïÆ®¾õÂÖ¤À¤Ã¤¿¥â¥Ç¥ë¤ò¼Í·â¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤¹¤ë¤³¤È¤Ï½ÐÍè¤Ê¤¤¡£
FLARE
¤³¤ÎÉð´ï¤ÎÌ¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´Ö¡Ý2DEF¤òÈï¤ë¡£
DAMAGE TYPE¡§FIRE
CHOKING VEIL¡¡Â©¤¬µÍ¤Þ¤ë¥Ù¡¼¥ë
¤³¤Î¥â¥Ç¥ë¤«¤é2¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ëŨ¤Î¥ê¥Ó¥ó¥°¥â¥Ç¥ë¤Ï¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë¡Ý2¤òÈï¤ë¡£
¤³¤Î¥â¥Ç¥ë¤Ï¥³¥ó¥·¡¼¥ë¥á¥ó¥È¤ò»ý¤Ä¡£
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
COMBUSTION¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¿¥Ã¥¯¡Ëȯ²Ð
¤³¤Î¥â¥Ç¥ë¤«¤é2¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ë¥â¥Ç¥ë¤ÏPOW12¤Î¥Õ¥¡¥¤¥¢¥À¥á¡¼¥¸¥í¡¼¥ë¤È»ý³¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¤³¤Î¥¹¥Ú¥·¥ã¥ë¥¢¥¿¥Ã¥¯¤ò¹Ô¤Ã¤¿¸åÄɲäζáÀܹ¶·â¤ò¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£
IMMUNITY:FIRE¡¡
CRITICAL FIRE
OPEN FIST
CRITICAL FIRE
OPEN FIST
ARC NODE
OPEN FIST
CRITICAL PITCH
¥¯¥ê¥Æ¥£¥«¥ë¥Ò¥Ã¥È¤¬È¯À¸¤·¤¿»þ¡¢Ä̾ï¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤ò¹Ô¤ï¤Ê¤¤¤Ç¡¢¤³¤Î¥â¥Ç¥ë¤ÏÌ¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë¤ò¤Þ¤ë¤Ç¥¹¥í¡¼¥Ñ¥ï¡¼¥¢¥¿¥Ã¥¯¤¬Ì¿Ã椷STR¥Á¥§¥Ã¥¯¤Ë¤âÀ®¸ù¤·¤¿¤«¤Î¤è¤¦¤Ë¥¹¥í¡¼¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£¥¹¥í¡¼¤µ¤ì¤¿¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤Î¸½STR+¤³¤ÎÉð´ï¤Î¸½POW¤ËÅù¤·¤¤¿ô¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£Æó¼¡Åª¥À¥á¡¼¥¸¤Ï¤³¤Î¥â¥Ç¥ë¤Î¸½STR¤ËÅù¤·¤¤¡£
SET DEFENSE
¤³¤Î¥â¥Ç¥ë¤ÎÁ°ÌÌ¥¢¡¼¥¯¤Ë¤¤¤ë¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤ËÂФ¹¤ë¥Á¥ã¡¼¥¸¡¢¥¹¥é¥à¥Ñ¥ï¡¼¥¢¥¿¥Ã¥¯¡¢¥¤¥ó¥Ñ¥¯¥È¥¢¥¿¥Ã¥¯¤Î¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë-2¤òÈï¤ë¡£
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
HOLY VESSEL
¤³¤Î¥â¥Ç¥ë¤ÏÀïÆ®½¸ÃĤΰìÉô¤Ë¤Ê¤é¤Ê¤¤¡£·¯¤Î¥³¥ó¥È¥í¡¼¥ë¥Õ¥§¥¤¥º¤Ë¤³¤Î¥â¥Ç¥ë¤Ïd3¡Ü1¤Î¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¼õ¤±¼è¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¥Ç¥£¥¹¥é¥×¥·¥ç¥ó¤òÈï¤é¤Ê¤¤¡£Ëô¡¢ºîư²Äǽ¤Ê¥³¡¼¥Æ¥Ã¥¯¥¹¤òɬÍפȤ¹¤ë¸ú²Ì¤Î±Æ¶Á¤ò¼õ¤±¤Ê¤¤¡£
MENOTH'S GAZE
¤³¤Î¥â¥Ç¥ë¤Ï¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¾ÃÈñ¤·¤Æ¥á¥Ê¥¹¥º¥²¥¤¥º¤ò»È¤¦¤³¤È¤¬½ÐÍè¤ë¡£1¥é¥¦¥ó¥É¤Î´Ö¡¢¤³¤Î¥â¥Ç¥ë¤«¤é8¥¤¥ó¥Á°ÊÆâ¤«¤Ä¤½¤ÎLOSÆâ¤Ë¤¤¤ë´Ö¡¢Å¨¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤Ë¸þ¤«¤¦¤è¤¦¤Ë¤·¤«¥¢¥É¥Ð¥ó¥¹¤¹¤ë¤³¤È¤¬½ÐÍè¤Ê¤¤
SACRED WARD
¤³¤Î¥â¥Ç¥ë¤ÏŨ¤Î¥¹¥Ú¥ë¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤é¤Ê¤¤¡£
TERROR¡¡
FLAME BURST
¤³¤Î¥â¥Ç¥ë¤¬¤³¤ÎÉð´ï¤ÇŨ¥â¥Ç¥ë¤ò»àË´¤µ¤»¤¿»þ¡¢»àË´¤·¤¿¥â¥Ç¥ë¤«¤é1¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ëŨ¥â¥Ç¥ë¤Ï»ý³¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
MAGICAL WEAPON
MAGICAL WEAPON
SHIELD
AFFINITY(KREOSS)¡¡ÁêÀ
¤³¤Î¥â¥Ç¥ë¤¬¥¯¥ì¥ª¥¹¤Î¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢¤Ë¤¤¤ë´Ö¡¢¼ÍÄø¤äLOS¤Ë´Ø·¸¤Ê¤¯¤³¤Î¥â¥Ç¥ë¤ò¥¢¥Ã¥×¥¡¼¥×¥¹¥Ú¥ë¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£¹¹¤ËŨ¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤Ë¤«¤«¤Ã¤Æ¤¤¤ë¥¹¥Ú¥ë¤ò¥¢¥Ã¥×¥¡¼¥×½ÐÍè¤Ê¤¤¡£¥¯¥ì¥ª¥¹¤Ï¥Õ¥©¡¼¥«¥¹¤ò¾ÃÈñ¤·¤Ê¤¤¤Ç¤³¤Î¥â¥Ç¥ë¤Ë¤«¤«¤Ã¤Æ¤¤¤ë¥¹¥Ú¥ë°ì¤Ä¤ò¥¢¥Ã¥×¥¡¼¥×¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£
IMPRINT:HOLY FERVOR
¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤Ï1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¾ÃÈñ¤·¤Æ¥Û¡¼¥ê¡¼¥Õ¥¡¡¼¥Ð¡¼¤ò»È¤¦¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥Ö¡¼¥¹¥È¤µ¤ì¤¿¶áÀÜ¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤òÆÀ¤ë¡£¤³¤Î¥â¥Ç¥ë¤¬¤³¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤Ë¶áÀÜÉð´ï¤Î°ì¤Ä¤òÍѤ¤¤Æ¹Ô¤Ã¤¿¹¶·â¤Ç°ìÂΰʾå¤ÎŨ¥â¥Ç¥ë¤òÇ˲õ¤·¤¿»þ¡¢¤½¤Î¹¶·â¤Î²ò·è¸åľ¤Á¤ËÄɲäζáÀܹ¶·â¤ò°ìÅÙ¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£
RIGHTEOUS VENGEANCE¡¡¥é¥¤¥Á¥ã¥¹¥Ù¥ó¥¸¥ã¥ó¥¹¡¡ÀµµÁ¤ÎÉü½²
·¯¤ÎÁê¼ê¤ÎÁ°¥¿¡¼¥óÃæ¤Ë¡¢Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î°ìÂΰʾå¤Î¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ë¤¬¤³¤Î¥â¥Ç¥ë¤«¤é5¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ë»þŨ¤Î¹¶·â¤Ë¤è¤Ã¤ÆÇ˲õ¤µ¤ì¤¿¤ê¥²¡¼¥à¤«¤é½üµî¤µ¤ì¤¿¤Ê¤é¡¢·¯¤Î¥á¥ó¥Æ¥Ê¥ó¥¹¥Õ¥§¥¤¥º¤Ë¤³¤Î¥â¥Ç¥ë¤ÏÄ̾ï¤Î¶áÀܹ¶·â°ì²ó¤¬Â³¤¤¤Æµ¯¤³¤ë¥Õ¥ë¥¢¥É¥Ð¥ó¥¹¤ò¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£
OPEN FIST
CONTINUOUS EFFECT:FIRE
HYMN¡¡¥Ò¥à¡¡À»²Î
¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥Ò¥à¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¤ò¼Â¹Ô¤¹¤ëÁ´¥â¥Ç¥ë¤ÏƱ¤¸¥Ò¥à¤ò¼Â¹Ô¤·¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¡£¥Ò¥à¤ò¼Â¹Ô¤¹¤ë¥â¥Ç¥ë¤Ï¤½¤ì¤¾¤ì¤¬Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯°ìÂΤòÁª¤Ö¤³¤È¤¬½ÐÍè¤ë¡£¤â¤·Áª¤Ð¤ì¤¿¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤¬Áª¤ó¤À¥â¥Ç¥ë¤«¤é3¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤Ê¤¤¤Ê¤é¡¢²¿¤âµ¯¤³¤é¤Ê¤¤¡£¤â¤·¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤¬3¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ë¤Ê¤é¥Ò¥à¤Ë¤è¤ë±Æ¶Á¤ò¼õ¤±¤ë¡£¥Ò¥à¤Ë¤è¤ë±Æ¶Á¤ò¼õ¤±¤Æ¤¤¤ë´Ö¡¢¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤Ï¾¤Î¥Ò¥à¤«¤é±Æ¶Á¤ò¼õ¤±¤ë¤³¤È¤Ï½ÐÍè¤Ê¤¤¡£¥Ò¥à¤Ï1¥é¥¦¥ó¥É¤Î´Ö³¤¯¡£
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
ROCKET VOLLEY
¸Ä¡¹¤Ë¼Í·â¤ò¹Ô¤¦¤Î¤Ç¤Ê¤¯¡¢¤³¤Î¥æ¥Ë¥Ã¥È¤ÎÆóÂΰʾå¤Î¥â¥Ç¥ë¤Ï¶¦Æ±¼Í·â¤ò¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¶¦Æ±¼Í·â¤Ë»²²Ã¤¹¤ë¥â¥Ç¥ë¿ô¤ËÂФ·¤Æ¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¥Ü¡¼¥Ê¥¹¤Ï²Ã¤¨¤ë¤Ê¡£3-4ÂΤΥâ¥Ç¥ë¤¬¹¶·â¤Ë»²²Ã¤¹¤ë¤Ê¤éAOE¤ò4¥¤¥ó¥Á¤Ë³ÈÂ礹¤ë¡£5Âΰʾå¤Î¥â¥Ç¥ë¤¬¹¶·â¤Ë»²²Ã¤¹¤ë¤Ê¤éAOE¤ò5¥¤¥ó¥Á¤Ë³ÈÂ礹¤ë¡£
INACCURATE¡¡ÉÔÀµ³Î¤Ê¼Í·â
¤³¤Î¥â¥Ç¥ë¤Ï¤³¤ÎÉð´ï¤Î¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë¡Ý4¤òÈï¤ë¡£
NON-STANDARDIZED WEAPONS
¥ê¡¼¥À¡¼¤Ï¥µ¥ó¥Ð¡¼¥¹¥È¤È¥½¡¼¥É¤òÁõÈ÷¤·¤Æ¤¤¤ë¡£°ìÈÌʼ¤Ï¥½¡¼¥É¤òÁõÈ÷¤·¤Æ¤¤¤ë¡£
LIGHT ARTILLERY
¤³¤ÎÉð´ï¤Ï¤³¤Î¥â¥Ç¥ë¤¬°Üư¤·¤¿¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤Ë¼Í·â¤Ë»È¤¦¤³¤È¤¬½ÐÍè¤Ê¤¤¡£¤³¤Î¥â¥Ç¥ë¤Ï¤³¤ÎÉð´ï¤Ç¹¶·â¤¹¤ë»þ¥¨¥¤¥ß¥ó¥°¥Ü¡¼¥Ê¥¹¤òÆÀ¤Ê¤¤¡£Ëô¥Á¥ã¡¼¥¸¤¹¤ë¤³¤È¤¬½ÐÍè¤Ê¤¤¡£¤³¤Î¥â¥Ç¥ë¤¬¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¤³¤ÎÉð´ï¤Ç¹¶·â¤¹¤ë¤Ê¤é¡¢¤³¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¾¤Î¤É¤ó¤ÊÉð´ï¤Ç¤â¹¶·â½ÐÍè¤Ê¤¤¡£
RANGE FINDER
¤³¤Î¥æ¥Ë¥Ã¥È¤Î°ìÂΰʾå¤Î°ìÈÌʼ¤È¥Ù¡¼¥¹ÀÜ¿¨¤·¤Æ¤¤¤ë´Ö¡¢¥ê¡¼¥À¡¼¤Ï¤³¤ÎÉð´ï¤ò»È¤Ã¤¿¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë+2¤òÆÀ¤ë¡£
NON-STANDARDIZED WEAPONS
¥ê¡¼¥À¡¼¤Ï¥á¥¤¥¹¤òÁõÈ÷¤·¤Æ¤¤¤ë¡£°ìÈÌʼ¤Ï¥Õ¥¡¥¤¥¢¡¼¥Ü¥à¤È¥á¥¤¥¹¤òÁõÈ÷¤·¤Æ¤¤¤ë¡£
PRAYERS
¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥ê¡¼¥À¡¼¤ÏË西¡¼¥ó¤½¤Î¥æ¥Ë¥Ã¥È¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë²¼µ¤Î´ê¤¤¤ò°ì¤ÄÆÉ¤ß¾å¤²¤ë¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥æ¥Ë¥Ã¥È¤Î³Æ¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´ÖµºÜ¤µ¤ì¤¿²¸·Ã¤òÆÀ¤ë¡£
CRITICAL FIRE
¥À¥á¡¼¥¸¥¿¥¤¥×¡§FIRE¡¡¡¡
HOLY ZEALOT UNIT ATTACHMENT
¥Û¥¦¥ê¥£¥¼¥é¥Ã¥È¤Î¥æ¥Ë¥Ã¥È¥¢¥¿¥Ã¥Á¥á¥ó¥È¤Ç¤¢¤ë¡£
GRANTED:FEARLESS
¤³¤Î¥â¥Ç¥ë¤¬¥²¡¼¥à¤Ë¤¤¤ë´Ö¡¢¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï¥Õ¥£¥¢¥ì¥¹¤òÆÀ¤ë¡£
GREATER DESTINY
¥²¡¼¥à¤Ë°ìÅÙ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥æ¥Ë¥Ã¥È¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¤³¤ÎǽÎϤò»È¤¦¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´Ö¶áÀܹ¶·â¤ä¼Í·â¤«¤é¥À¥á¡¼¥¸¤òÈï¤é¤Ê¤¤¡£
HOLY MONOLITH
¤³¤Î¥æ¥Ë¥Ã¥È¤Î°ìÂΰʾå¤Î¥â¥Ç¥ë¤¬Å¨¤Î¹¶·â¤ÇÇ˲õ¤µ¤ì¤¿»þ¡¢¤½¤Î¹¶·â¤ò²ò·è¤·¤¿¸å¤Ç¡¢¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï1¥¿¡¼¥ó¤Î´Ö¡Ü4ARM¤òÆÀ¤ë¡£
OFFICER
BATTLE DRIVEN
¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤¬Å¨¤Î¹¶·â¤Ë¤è¤Ã¤Æ¥À¥á¡¼¥¸¤ò¼õ¤±¤¿»þ¡¢¤½¤Î¹¶·â¤ò²ò·è¤·¤¿¸å¤Ë¡¢¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´ÖSTR¤ÈARM¤Ë¡Ü2¤È¥Ñ¥¹¥Õ¥¡¥¤¥ó¥À¡¼¤òÆÀ¤ë¡£
WEAPON MASTER[Relic Blade]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
FEARLESS
MAGICAL WEAPON
SELF SACRIFICE
¤³¤Î¥â¥Ç¥ë¤¬Å¨¤Î¹¶·â¤Ë¤è¤Ã¤ÆÌµÎϲ½¤µ¤ì¤ë¤Ê¤é¡¢·¯¤Ï¤³¤Î¥â¥Ç¥ë¤«¤é3¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ë¤³¤Î¥æ¥Ë¥Ã¥È¤Î¾¤Î¥â¥Ç¥ë¤òÁª¤ó¤ÇÂå¤ï¤ê¤Ë̵Îϲ½¤µ¤»¤ë¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥æ¥Ë¥Ã¥È¤Î¾¤Î¥â¥Ç¥ë¤¬Âå¤ï¤ê¤Ë̵Îϲ½¤µ¤ì¤ë¤Ê¤é¡¢¤³¤Î¥â¥Ç¥ë¤Ï1¥¦¡¼¥ó¥É²óÉü¤¹¤ë¡£
WEAPON MASTER[Sword]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
ADVANCE DEPLOYMENT
FEARLESS
BLESSED
¤³¤ÎÉð´ï¤Ç¹¶·â¤ò¹Ô¤¦»þ¡¢¥â¥Ç¥ë¤ÎARM¤äDEF¤Ë²Ã¤¨¤é¤ì¤Æ¤¤¤ë¥¹¥Ú¥ë¤Î¸ú²Ì¤ò̵»ë¤»¤è¡£
MAGICAL WEAPON
SHIELD WALL (ORDER)
1¥é¥¦¥ó¥É¤Î´Ö¡¢±Æ¶Á¤ò¼õ¤±¤¿³Æ¥â¥Ç¥ë¤Ï¤½¤Î¥æ¥Ë¥Ã¥ÈÆâ¤Î¾¤Î±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤È¥Ù¡¼¥¹ÀÜ¿¨¤·¤Æ¤¤¤ë´Ö¡Ü4ARM¥Ü¡¼¥Ê¥¹¤òÆÀ¤ë¡£¤³¤Î¥Ü¡¼¥Ê¥¹¤Ï¥â¥Ç¥ë¤ÎÇØÌÌ¥¢¡¼¥¯¤òµ¯ÅÀ¤È¤·¤Æ¤¤¤ë¥À¥á¡¼¥¸¤Ë¤ÏŬÍѤ·¤Ê¤¤¡£¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï¥·¡¼¥ë¥É¥¦¥©¡¼¥ë¤Î±Æ¶Á¤ò¼õ¤±¤Æ¥²¡¼¥à¤ò»Ï¤á¤ë¤³¤È¤¬½ÐÍè¤ë¡£
COMBINED MELEE ATTACK
SET DEFENSE
¤³¤Î¥â¥Ç¥ë¤ÎÁ°ÌÌ¥¢¡¼¥¯¤Ë¤¤¤ë¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤ËÂФ¹¤ë¥Á¥ã¡¼¥¸¡¢¥¹¥é¥à¥Ñ¥ï¡¼¥¢¥¿¥Ã¥¯¡¢¥¤¥ó¥Ñ¥¯¥È¥¢¥¿¥Ã¥¯¤Î¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë-2¤òÈï¤ë¡£
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
GRANTED¡§RANKED ATTACK¡¡ÊÂÎó¹¶·â
¤³¤Î¥â¥Ç¥ë¤¬¥²¡¼¥à¤Ë¤¤¤ë´Ö¡¢¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï¥é¥ó¥¯¥È¥¢¥¿¥Ã¥¯¤òÆÀ¤ë¡£¡Ê¥é¥ó¥¯¥È¥¢¥¿¥Ã¥¯¤ò»ý¤Ä¥â¥Ç¥ë¤ÏLOS¤ò°ú¤¯»þ¤½¤Î¥æ¥Ë¥Ã¥È¤Î¥¤¥ó¥¿¡¼¥Ó¡¼¥Ë¥ó¥°¥â¥Ç¥ë¤ò̵»ë¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£¡Ë
TACTICS¡§MENOTH'S HOWL¡¡¥á¥Ê¥¹¤ÎÓÞ¾Ð
¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï¥Æ¥é¡¼¤òÆÀ¤ë¡£ËôÈà¤é¤Î¶áÀÜÍÑÉð´ï¤Ï»ý³¸ú²Ì¥Õ¥¡¥¤¥¢¤òÆÀ¤ë¡£
COMBINED MELEE ATTACK
OFFICER
SET DEFENSE
¤³¤Î¥â¥Ç¥ë¤ÎÁ°ÌÌ¥¢¡¼¥¯¤Ë¤¤¤ë¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤ËÂФ¹¤ë¥Á¥ã¡¼¥¸¡¢¥¹¥é¥à¥Ñ¥ï¡¼¥¢¥¿¥Ã¥¯¡¢¥¤¥ó¥Ñ¥¯¥È¥¢¥¿¥Ã¥¯¤Î¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤Ë-2¤òÈï¤ë¡£
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
STANDARD BEARER
IMMUNITY¡§FIRE
CONTINUOUS EFFECT¡§FIRE
DAMAGE TYPE¡§FIRE
ACROBATICS
¤³¤Î¥â¥Ç¥ë¤Ï¾¤Î¥â¥Ç¥ë¤Î¥Ù¡¼¥¹¤ò´°Á´¤Ë±Û¤¨¤é¤ì¤ë¤À¤±¤Î°ÜưÎϤ¬¤¢¤ì¤Ð¤½¤Î¥â¥Ç¥ë¤ò±Û¤¨¤Æ¥¢¥É¥Ð¥ó¥¹¤¹¤ë¤³¤È¤¬¤Ç¤¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¥Õ¥ê¡¼¥¹¥È¥é¥¤¥¯¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤é¤Ê¤¤¡£¤³¤Î¥â¥Ç¥ë¤Ï¥Á¥ã¡¼¥¸¥¿¡¼¥²¥Ã¥È¤òÀë¸À¤¹¤ë»þ¥¤¥ó¥¿¡¼¥Ó¡¼¥Ë¥ó¥°¥â¥Ç¥ë¤ò̵»ë¤¹¤ë¡£
ADVANCE DEPLOYMENT
COMBINED MELEE ATTACK¡¡
STEALTH
BATTLE DRIVEN
¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤¬Å¨¤Î¹¶·â¤Ë¤è¤Ã¤Æ¥À¥á¡¼¥¸¤ò¼õ¤±¤¿»þ¡¢¤½¤Î¹¶·â¤ò²ò·è¤·¤¿¸å¤Ë¡¢¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´ÖSTR¤ÈARM¤Ë¡Ü2¤È¥Ñ¥¹¥Õ¥¡¥¤¥ó¥À¡¼¤òÆÀ¤ë¡£
WEAPON MASTER[Sword]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
FEARLESS
BLESSED
¤³¤ÎÉð´ï¤Ç¹¶·â¤ò¹Ô¤¦»þ¡¢¥â¥Ç¥ë¤ÎARM¤äDEF¤Ë²Ã¤¨¤é¤ì¤¿¥¹¥Ú¥ë¤Î¸ú²Ì¤ò̵»ë¤»¤è¡£
LANCE
¤³¤ÎÉð´ï¤Ï¥Á¥ã¡¼¥¸¹¶·â¤ò¹Ô¤¦¾ì¹ç¤Ë¤Î¤ß»ÈÍѤ¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥â¥Ç¥ë¤¬¥Á¥ã¡¼¥¸¤¹¤ë»þ¡¢¤³¤ÎÉð´ï¤Ï¤½¤Î¥Á¥ã¡¼¥¸¤¬²ò·è¤µ¤ì¤ë¤Þ¤Ç¥ê¡¼¥Á¤òÆÀ¤ë¡£
MAGICAL WEAPON
CLOSE COMBAT
¾¯¤Ê¤¯¤È¤â3¥¤¥ó¥Á¤Î¥Á¥ã¡¼¥¸¤ò¹Ô¤Ã¤¿¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤Ï¤³¤ÎÉð´ï¤ò»È¤Ã¤Æ½é´ü¹¶·â¤ò¹Ô¤¦»ö¤¬½ÐÍè¤Ê¤¤¡£
SANGUINE BOND¡¡¥µ¥ó¥®¥å¥¤¥ó¥Ü¥ó¥É¡¡Î®·ì¤Îå«
¤³¤Î¥â¥Ç¥ë¤¬Å¨¤Î¹¶·â¤Ë¤è¤ë¥À¥á¡¼¥¸¤òÈï¤Ã¤¿»þ¡¢·¯¤Ï¤³¤Î¥æ¥Ë¥Ã¥ÈÆâ¤Î°ìÂΰʾå¤Î¥â¥Ç¥ë¤Ë·¯¤¬Ë¾¤àÄ̤ê¤Ë¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤òʬ³ä¤·¤Æ¹¥¤¤Ê¤À¤±³ä¤êÅö¤Æ¤ë¤³¤È¤¬½ÐÍè¤ë¡£
°ìÂΤΥâ¥Ç¥ë¤Ë»Ä¤Ã¤Æ¤¤¤ë¥¦¡¼¥ó¥º¤è¤ê¿¤¯¤Î¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤ò³ä¤êÅö¤Æ¤ë¤³¤È¤Ï½ÐÍè¤Ê¤¤¡£
WEAPON MASTER[Consecrated Halberd]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
FEARLESS
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
BATTLE DRIVEN
¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤¬Å¨¤Î¹¶·â¤Ë¤è¤Ã¤Æ¥À¥á¡¼¥¸¤ò¼õ¤±¤¿»þ¡¢¤½¤Î¹¶·â¤ò²ò·è¤·¤¿¸å¤Ë¡¢¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´ÖSTR¤ÈARM¤Ë¡Ü2¤È¥Ñ¥¹¥Õ¥¡¥¤¥ó¥À¡¼¤òÆÀ¤ë¡£
CLEANSE¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¡Ë
¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸Æâ¤Ë¤¤¤ë¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ë¤«¤«¤Ã¤Æ¤¤¤ë¥¢¥Ê¥Þ¥¹¤Ï½ªÎ»¤¹¤ë¡£
MENOTH'S SIGHT¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¡Ë
Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë°ìÂΤòÁª¤Ù¡£¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸Æâ¤Ë¤¤¤ë´Ö¡¢1¥é¥¦¥ó¥É¤Ë¤ï¤¿¤Ã¤ÆÁª¤Ð¤ì¤¿¥â¥Ç¥ë¤Ï¥¹¥Æ¥ë¥¹¤ò̵»ë¤·LOS¤ò°ú¤¯»þ¥¯¥é¥¦¥É¸ú²Ì¤ò̵»ë¤¹¤ë¡£
COMMANDER
FEARLESS
OFFICER
MAGICAL WEAPON
REACH
BATTLE DRIVEN
¾åµ
EXEMPLAR
¥¸¥¢¥¹¤È¥«¥·¥¢¥ó¤Ï¥¨¥°¥¼¥ó¥×¥é¡¼¥â¥Ç¥ë¤Ç¤¢¤ë¡£
WEAPON MASTER[Consecrated Halberd]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
FEARLESS
MAGICAL WEAPON
REACH
CAMOUFLAGE
¤³¤Î¥â¥Ç¥ë¤Ï¥³¥ó¥·¡¼¥ë¥á¥ó¥È¤ä¥«¥Ð¡¼¤«¤é²¸·Ã¤ò¼õ¤±¤ë»þÄɲäÎ+2DEF¤òÆÀ¤ë¡£
ADVANCE DEPLOYMENT
COMBINED RANGED ATTACK
PATHFINDER
ASSAULT¡õBATTERY(ORDER)
Ä̾ï°Üư¤ÎÁ°¤Ë±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¼Í·â¤ò°ìÅÙ¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£¤½¤Î¸å¤Ë¥Á¥ã¡¼¥¸¤«¥é¥ó¤Î¤É¤Á¤é¤«¤ò¤·¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¡£¤³¤Î¼Í·â¤Ï¥Á¥ã¡¼¥¸¥¿¡¼¥²¥Ã¥È¤òÀë¸À¤¹¤ëÁ°¤Ë¹Ô¤ï¤ì¤ë¡£
CAMOUFLAGE
¤³¤Î¥â¥Ç¥ë¤Ï¥³¥ó¥·¡¼¥ë¥á¥ó¥È¤ä¥«¥Ð¡¼¤«¤é²¸·Ã¤ò¼õ¤±¤ë»þÄɲäÎ+2DEF¤òÆÀ¤ë¡£
ADVANCE DEPLOYMENT
COMBINED RANGED ATTACK
OFFICER
PATHFINDER
CAMOUFLAGE
¤³¤Î¥â¥Ç¥ë¤Ï¥³¥ó¥·¡¼¥ë¥á¥ó¥È¤ä¥«¥Ð¡¼¤«¤é²¸·Ã¤ò¼õ¤±¤ë»þÄɲäÎ+2DEF¤òÆÀ¤ë¡£
GO TO GROUND¡¡»Ñ¤ò¤¯¤é¤Þ¤¹
¥²¡¼¥à¤Ë°ìÅÙ¡¢¥æ¥Ë¥Ã¥È¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¥Õ¥©¡¼¥á¡¼¥·¥ç¥óÆâ¤Ë¤¤¤ë¤È¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥´¡¼¥Ä¡¼¥°¥é¥¦¥ó¥É¤ò»È¤¦¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥æ¥Ë¥Ã¥È¤Ë°¤·¥Õ¥©¡¼¥á¡¼¥·¥ç¥ó¤òÁȤà¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´ÖËô¤ÏÈà¤é¤¬°Üư¤·¤¿¤ê¡¢ÃÖ¤«¤ì¤¿¤ê¡¢¥¨¥ó¥²¡¼¥¸¤µ¤ì¤ë¤Þ¤Ç¡¢¥«¥Ð¡¼¤òÆÀ¡¢¥Ö¥é¥¹¥È¥À¥á¡¼¥¸¤òÈï¤é¤º¡¢LOS¤ò¼×¤é¤Ê¤¤¡£
HUNTSMAN
ÇÛÃÖ¸åºÇ½é¤Î¥×¥ì¥¤¥ä¡¼¥¿¡¼¥ó¤ÎÁ°¤Ë¡¢¤³¤Î¥æ¥Ë¥Ã¥È¤Î±Â¿©¤È¤Ê¤ëŨ¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤ò°ì¤ÄÁª¤Ù¡£¤³¤Î¥â¥Ç¥ë¤¬¥²¡¼¥à¤Ë¤¤¤ë´Ö¡¢±Â¿©¤«¤é10¥¤¥ó¥Á°ÊÆâ¤Ç¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤ò»Ï¤á¤ë¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï+2SPD¤òÆÀ¤ë¡£¤³¤Î¥â¥Ç¥ë¤¬¥²¡¼¥à¤Ë¤¤¤ë´Ö¡¢¤³¤Î¥æ¥Ë¥Ã¥È¤Î¥â¥Ç¥ë¤Ï±Â¿©¤ËÂФ·¤Æ¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤È¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë+2¤òÆÀ¤ë¡£±Â¿©¤¬Ç˲õ¤µ¤ì¤¿¤ê¥²¡¼¥à¤«¤é½üµî¤µ¤ì¤ë»þ¡¢Ê̤Υâ¥Ç¥ë/¥æ¥Ë¥Ã¥È¤ò±Â¿©¤È¤·¤ÆÁª¤Ù¡£
ADVANCE DEPLOYMENT
COMBINED RANGED ATTACK
PATHFINDER
STONE-AND-MORTAR STANCE
¤³¤Î¥â¥Ç¥ë¤Ï¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤ËÄ̾ï°ÜưËô¤Ï¥¢¥¯¥·¥ç¥ó¤ò¼º¤¦¤³¤È¤ÇDEF¤ÈARM¤Ë¡Ü5¤òÆÀ¤ë¤³¤È¤¬½ÐÍè¤ë¡£±Æ¶Á¤ò¼õ¤±¤¿¥â¥Ç¥ë¤Ï¥Î¥Ã¥¯¥À¥¦¥ó¤·¤Ê¤¤¡£¥¹¥È¡¼¥ó¥¢¥ó¥É¥â¡¼¥¿¡¼¥¹¥¿¥ó¥¹¤Ï1¥é¥¦¥ó¥É³¤¯¡£
WEAPON MASTER[Firebrand]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
FEARLESS
CRITICAL FIRE
MAGICAL WEAPON
AEGIS OF FAITH¡¡¿®¶Ä¤Î½â
¤³¤Î¥â¥Ç¥ë¤Ï»ý³Ū¸ú²Ì¤ËÂÑÀ¤¬¤¢¤ë¡£
CHAIN ATTACK-SMITE-¡¡Ï¢º¿¹¶·â-¶¯ÂÇ-
¤³¤Î¥â¥Ç¥ë¤Ï½é´ü¶áÀܹ¶·â¤òξÊý¤È¤âƱ¤¸¥â¥Ç¥ë¤ËÌ¿Ãæ¤µ¤»¤ë¤È¡¢¤½¤Î¹¶·â¤ò²ò·è¤·¤¿¸å¡¢Ä¾¤Á¤Ë¤½¤Î¥¿¡¼¥²¥Ã¥È¤ËÂФ·¤ÆÄɲäζáÀܹ¶·â°ì²ó¤ò¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£¹¶·â¤¬Ì¿Ã椹¤ë¤È¡¢¥¿¡¼¥²¥Ã¥È¤Ï¤³¤Î¥â¥Ç¥ë¤«¤é¤Þ¤Ã¤¹¤°Î¥¤ì¤ë¤è¤¦¤Ëd6¥¤¥ó¥Á¥¹¥é¥à¤µ¤ì¤ë¡£¥¹¥é¥à¤Î¥À¥á¡¼¥¸¥í¡¼¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤Î¸½STR¡Ü¶áÀÜÉð´ï°ì¤Ä¤ÎPOW¤ËÅù¤·¤¤¡£Æó¼¡Åª¥À¥á¡¼¥¸¤Ï¤³¤Î¥â¥Ç¥ë¤Î¸½STR¡Ü¶áÀÜÉð´ï°ì¤Ä¤ÎPOW¤ËÅù¤·¤¤¡£
RESTORATION
¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤ëÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥ê¥Ó¥ó¥°¥â¥Ç¥ë¤¬Å¨¤Î¹¶·â¤Ë¤è¤Ã¤ÆÇ˲õ¤µ¤ì¤¿»þ¡¢¤½¤Î¹¶·â¤ò²ò·è¤·¤¿¸å¤Ç¤³¤Î¥â¥Ç¥ë¤Ï1¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤ò²óÉü¤¹¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï̵Îϲ½¤µ¤ì¤¿»þ»àË´¤Ë¤Ê¤é¤Ê¤¤¤Ç¥Î¥Ã¥¯¥À¥¦¥ó¤¹¤ë¡£¤³¤Î¥â¥Ç¥ë¤¬ÌµÎϲ½¾õÂÖÃæ¤Ë1¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È²óÉü¤·¤¿¤Ê¤é¡¢¤³¤Î¥â¥Ç¥ë¤Ï¤â¤¦ÌµÎϲ½¾õÂ֤ǤϤʤ¤¡£¤³¤Î¥â¥Ç¥ë¤¬·¯¤Î¼¡²ó¥á¥ó¥Æ¥Ê¥ó¥¹¥Õ¥§¥¤¥º¤Î³«»Ï»þ¤Ë°ÍÁ³¤È¤·¤ÆÌµÎϲ½¾õÂ֤ʤ顢¤³¤Î¥â¥Ç¥ë¤ÏÇ˲õ¤µ¤ì¤ë¡£
WEAPON MASTER[Relic Blade]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
RIGHTEOUS FURY
Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î°ìÂΰʾå¤Î¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ë¤¬¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤ë´Ö¤ËŨ¤Î¹¶·â¤ÇÇ˲õ¤µ¤ì¤¿»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï1¥é¥¦¥ó¥É¤Î´ÖSTR¤ÈARM¤Ë+2¤òÆÀ¤ë¡£
COMMANDER
FEARLESS
MAGICAL WEAPON
DEATH BLAST
¤³¤Î¥â¥Ç¥ë¤¬ÌµÇ½ÎϤˤʤä¿»þ¡¢5¥¤¥ó¥ÁAOE¤òÃæ¿´¤¬¤½¤Î¥â¥Ç¥ë¤Î¾å¤Ë¤Ê¤ë¤è¤¦¤ËÃÖ¤±¡£
AOEÆâ¤Ë¤¤¤ë¥â¥Ç¥ë¤ÏPOW14¤Î¥Ö¥é¥¹¥È¥À¥á¡¼¥¸¥í¡¼¥ë¤òÈï¤ë¡£¤½¤ì¤«¤é¤³¤Î¥â¥Ç¥ë¤Ï¥²¡¼¥à¤«¤é½üµî¤µ¤ì¤ë¡£
IMMOBILE
¤³¤Î¥â¥Ç¥ë¤Ï°Üư¥Õ¥§¥¤¥º¤â¥¢¥¯¥·¥ç¥ó¥Õ¥§¥¤¥º¤â»ý¤¿¤º¥Î¥Ã¥¯¥À¥¦¥ó¤·¤Ê¤¤¡£¤³¤Î¥â¥Ç¥ë¤ÏÇØÌÌ¥¢¡¼¥¯¤¬Ìµ¤¯Á°ÌÌ¥¢¡¼¥¯¤¬360¡ë¤Ë¹¤¬¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¶áÀܹ¶·âÈϰϤ¬Ìµ¤¯¡¢¥¨¥ó¥²¡¼¥¸½ÐÍè¤Ê¤¤¡£¤½¤·¤Æ¤³¤Î¥â¥Ç¥ë¤Ë¤Ï¶áÀܹ¶·â¤¬¼«Æ°Ì¿Ã椹¤ë¡£
SUFFERING'S PRAYER
¤³¤Î¥â¥Ç¥ë¤Ï1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò»ý¤Ã¤Æ¥²¡¼¥à¤ò»Ï¤á¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï·¯¤Î¥³¥ó¥È¥í¡¼¥ë¥Õ¥§¥¤¥ºÃæ¤Ë¡¢¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò»ý¤Ã¤Æ¤¤¤Ê¤¤¾ì¹ç1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¼õ¤±¼è¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¾ï¤Ë1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤è¤ê¿¤¯¤Î¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò»ý¤Ä¤³¤È¤¬½ÐÍè¤Ê¤¤¡£¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤¬¤³¤Î¥â¥Ç¥ë¤Ë»Ä¤Ã¤Æ¤¤¤ë´Ö¡¢¼Í·â¤Ï¼«Æ°Åª¤Ë³°¤ì¤ë¡£
Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¡¢¤½¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤Ï¥³¥ó¥È¥í¡¼¥ë¥¨¥ê¥¢Æâ¤Ë¤¤¤ë¤³¤Î¥â¥Ç¥ë¤«¤é1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤ò¼è¤ê½ü¤¼«Ê¬¤¬»ý¤Ä¸½ºß¤ÎÁí¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤Ë²Ã¤¨¤ë¤³¤È¤¬½ÐÍè¤ë¡£¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤Ï¤½¤ì¤¾¤ì¥¿¡¼¥ó¤Ë°ìÅ٤Τߤ³¤ì¤ò¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤¬¤³¤Î¥â¥Ç¥ë¤«¤é¼è¤êµî¤é¤ì¤¿»þd6¤ò¿¶¤ì¡£¤½¤Î·ë²Ì¤¬1-3¤Î¾ì¹ç¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥Ç¥¹¥Ö¥é¥¹¥È¤ÈƱÍͤθú²Ì¤òȼ¤¦Çúȯ¤ò¤·¥²¡¼¥à¤«¤é½üµî¤µ¤ì¤ë¡£
ADVANCE DEPLOYMENT
FEARLESS
ANCIENT SHROUD
¥À¥á¡¼¥¸¥í¡¼¥ë¤¬¤³¤Î¥â¥Ç¥ë¤ÎARM¤ò±Û¤¨¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¿¶¤é¤ì¤¿¥À¥¤¥¹¤ÎÁí·×¤Ç¤Ï¤Ê¤¯1¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤òÈï¤ë¡£
FLAMESOFWRATH(¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó)
Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤ò°ì¤ÄÁª¤Ù¡£1¥é¥¦¥ó¥É¤Î´Ö¡¢¤½¤Î¥â¥Ç¥ë¤¬¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤ë»þ¡¢¤½¤Î¥â¥Ç¥ë¤Î¶áÀܹ¶·â¤ä¼Í·â¤¬Ä¾ÀÜÌ¿Ãæ¤·¤¿Å¨¥â¥Ç¥ë¤Ï»ý³À¸ú²Ì¥Õ¥¡¥¤¥¢¤òÈï¤ë¡£
LAWGIVER'S CREED(¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó)
1¥é¥¦¥ó¥É¤Î´Ö¡¢Å¨¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤ë»þ¥¹¥Ú¥ë¤ò¥¥ã¥¹¥È¤¹¤ë¤³¤È¤¬½ÐÍè¤Ê¤¤¡£
POWER OF FAITH(¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó)
1¥é¥¦¥ó¥É¤Î´Ö¡¢Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸¤Ë¤¤¤ë»þ¥Î¥Ã¥¯¥À¥¦¥ó¤»¤º¡¢¥¹¥Æ¥¤¥·¥ç¥Í¥ê¤Ë¤Ê¤é¤Ê¤¤¡£
SPELL WARD
¤³¤Î¥â¥Ç¥ë¤Ï¥¹¥Ú¥ë¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤é¤Ê¤¤¡£
FEARLESS
COMMUNION¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¡Ë¡¡ÎîŪ¤Ê¸ò¤ï¤ê¡¡¥«¥ß¥å¡¼¥Ë¥¢¥ó
Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯°ìÂΤòÁª¤Ó¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò3¸Ä¤Þ¤Ç¾ÃÈñ¤»¤è¡£¤â¤·¤½¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤¬¤³¤Î¥â¥Ç¥ë¤«¤é5¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤Ê¤±¤ì¤Ð¡¢¤³¤Î¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¤Ï²¿¤Î¸ú²Ì¤â̵¤¤¡£¤·¤«¤·¥½¥¦¥ë¥È¡¼¥¯¥ó¤Ï¤½¤Î¤Þ¤Þ¾ÃÈñ¤µ¤ì¤ë¡£¤â¤·¤½¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤¬5¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ì¤Ð¡¢¾ÃÈñ¤µ¤ì¤¿¥½¥¦¥ë¥È¡¼¥¯¥óËè¤Ë1¥Õ¥©¡¼¥«¥¹¥Ý¥¤¥ó¥È¤¬³ä¤êÅö¤Æ¤é¤ì¤ë¡£
GATEKEEPER
¤³¤Î¥â¥Ç¥ë¤Ï¼«Ê¬¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸Æâ¤ÇŨ¤Î¹¶·âËô¤ÏŨ¤Î¹¶·â¤«¤éµ¯¤¤¿Æó¼¡Åª¥À¥á¡¼¥¸¤Ë¤è¤Ã¤ÆÇ˲õ¤µ¤ì¤¿Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥ê¥Ó¥ó¥°¥¦¥©¡¼¥ê¥¢¥â¥Ç¥ëËè¤Ë1¥½¥¦¥ë¥È¡¼¥¯¥ó¤òÆÀ¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò5¸Ä¤Þ¤Ç»ý¤Ä¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò¾ÃÈñ¤·¤ÆÄɲù¶·â¤òÆÀ¤¿¤ê¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤ä¥À¥á¡¼¥¸¥í¡¼¥ë¤ò¥Ö¡¼¥¹¥È¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£
SOULSTORM
¤³¤Î¥â¥Ç¥ë¤¬°ì¤Ä°Ê¾å¤Î¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò»ý¤Ã¤Æ¤¤¤ë»þ¤Ë¡¢Å¨¥â¥Ç¥ë¤¬¤³¤Î¥â¥Ç¥ë¤«¤é4¥¤¥ó¥Á°ÊÆâ¤Ë¿ÊÆþ¤·¤¿¤ê¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥ó¤ò½ª¤¨¤¿¾ì¹ç¡¢¤½¤ÎŨ¥â¥Ç¥ë¤Ï1¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤òÈï¤ë¡£
CONTINUOUS EFFECT:FIRE
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
ELITE CADRE¡ÊPALADINS OF THE ORDER OF THE WALL)
Ì£Êý¤ÎPaladin of the Order of the Wall¥â¥Ç¥ë¤Ï¥¤¥ó¥Ñ¡¼¥Ó¥¢¥¹¥¦¥©¡¼¥ë¤òÆÀ¤ë¡£
IMPERVIOUS WALL¡¡½ý¤Ä¤«¤Ê¤¤ÊÉ¡¡¥¤¥ó¥Ñ¡¼¥Ó¥¢¥¹¥¦¥©¡¼¥ë
¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤ÏÄ̾ï°Üư¤«¥¢¥¯¥·¥ç¥ó¤ò¼º¤¦¤³¤È¤Ç1¥é¥¦¥ó¥É¤Î´Ö¥¤¥ó¥Ñ¡¼¥Ó¥¢¥¹¥¦¥©¡¼¥ë¾õÂ֤ˤʤ뤳¤È¤¬½ÐÍè¤ë¡£¥¤¥ó¥Ñ¡¼¥Ó¥¢¥¹¥¦¥©¡¼¥ë¾õÂ֤Ǥ¤¤ë´Ö¡¢¤³¤Î¥â¥Ç¥ë¤Ï»ý³¸ú²Ì¤ËÂÑÀ¤ò»ý¤Á¡¢Èó¥Þ¥¸¥«¥ë¤Î¼Í·â¤ä¶áÀܹ¶·â¤«¤é¥À¥á¡¼¥¸¤ä¸ú²Ì¤òÈï¤é¤º¡¢¥Î¥Ã¥¯¥À¥¦¥ó¤·¤Ê¤¤¡£
RAPID STRIKE
¤³¤Î¥â¥Ç¥ë¤ÏËèÀïÆ®¥¢¥¯¥·¥ç¥ó¤ËÄɲäζáÀܹ¶·â¤ò°ìÅÙ¹Ô¤¦¤³¤È¤¬½ÐÍè¤ë¡£
WEAPON MASTER[Censure]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
COMMANDER
FEARLESS
MAGICAL WEAPON
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
GROUND WORK
¥Î¥Ã¥¯¥À¥¦¥óÃæ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¶áÀܹ¶·â¤Ë¤è¤ë¼«Æ°Ì¿Ãæ¤ò¼õ¤±¤ºDEF¤Ï²¼¤²¤é¤ì¤Ê¤¤¡£
PERFECT BALANCE
¤³¤Î¥â¥Ç¥ë¤Ï¶¦Æ±¶áÀܹ¶·â¡¢¶¦Æ±¼Í·â¡¢¥Õ¥ê¡¼¥¹¥È¥é¥¤¥¯¤Î¥¿¡¼¥²¥Ã¥È¤Ë¤Ê¤é¤Ê¤¤¡£¥â¥Ç¥ë¤Ï¤³¤Î¥â¥Ç¥ë¤ËÂФ·¤ÆÇØÌ̹¶·â¥Ü¡¼¥Ê¥¹¤òÆÀ¤é¤ì¤Ê¤¤¡£¥Î¥Ã¥¯¥À¥¦¥ó¤Ë¤Ê¤Ã¤¿»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï°Üư¤«¥¢¥¯¥·¥ç¥ó¤ò¼º¤¦¤³¤È¤ÇΩ¤Á¾å¤¬¤ë¤³¤È¤¬²Äǽ¤Ê¤é°Üư¤ä¥¢¥¯¥·¥ç¥ó¤ò¼º¤¦¤³¤È¤Ê¤¯¤½¤Î¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤ËΩ¤Á¾å¤¬¤ë¤³¤È¤¬½ÐÍè¤ë¡£
SHIFTING SANDS STANCE
¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¡¢¤³¤Î¥â¥Ç¥ë¤ÏÄ̾ï°Üư¤«¥¢¥¯¥·¥ç¥ó¤ò¼º¤¦¤³¤È¤Ç+2DEF¤òÆÀ¤ë¤³¤È¤¬½ÐÍè¤ë¡£Å¨¤Î¹¶·â¤¬¤³¤Î¥â¥Ç¥ë¤ò³°¤·¤¿¤é¡¢¥¢¥É¥Ð¥ó¥¹Ãæ¤Ç¤Ê¤¤¸Â¤ê¡¢¤³¤Î¥â¥Ç¥ë¤Ï¤½¤Î¹¶·â¤Î²ò·è¸å¤Ë¥Õ¥ë¥¢¥É¥Ð¥ó¥¹¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¡£¥·¥Õ¥Æ¥£¥ó¥°¥µ¥ó¥º¥¹¥¿¥ó¥¹¤Ï1¥é¥¦¥ó¥É¤Î´Ö³¤¯¡£
WEAPON MASTER[Punching Gauntlet]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
ATTACHED
¥²¡¼¥à¤Î³«»ÏÁ°¤Ë¡¢¤³¤Î¥â¥Ç¥ë¤òÌ£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤ËÇÛ°¤»¤è¡£¤³¤Î¥â¥Ç¥ë¤Ï¥²¡¼¥à¤Î´ÖÃæ¤½¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤Ë½ê°¤¹¤ë¡£³Æ¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤Ï¼«Ê¬¤ØÇÛ°¤µ¤ì¤ë¥â¥Ç¥ë¤ò°ìÂΤΤ߻ý¤Ä¤³¤È¤¬½ÐÍè¤ë¡£
HARMONIOUS EXALTATION¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¡Ë¥Ï¡¼¥â¥¦¥Ë¥¢¥¹¥¨¥°¥¾¡¼¥ë¥Æ¥¤¥·¥ç¥ó
¤³¤Î¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¤ò¹Ô¤¦»þ¡¢¤³¤Î¥â¥Ç¥ë¤¬¼«Ê¬¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤«¤é3¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤Ê¤±¤ì¤Ð¡¢²¿¤âµ¯¤³¤é¤Ê¤¤¡£¤³¤Î¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¤ò¹Ô¤¦»þ¡¢¤³¤Î¥â¥Ç¥ë¤¬¼«Ê¬¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤«¤é3¥¤¥ó¥Á°ÊÆâ¤Ë¤¤¤ì¤Ð¡¢¤³¤Î¥¿¡¼¥ó¤Ë°ìÅÙ¤½¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤¬¥¹¥Ú¥ë¤ò¥¥ã¥¹¥È¤¹¤ë»þ¥³¥¹¥È¤ò1²¼¤²¤è¡£
HEAL¡Ê¥¹¥Ú¥·¥ã¥ë¥¢¥¯¥·¥ç¥ó¡Ë
¤³¤Î¥â¥Ç¥ë¤È¥Ù¡¼¥¹ÀÜ¿¨¤¹¤ëÌ£Êý¤Î¥ê¥Ó¥ó¥°¥â¥Ç¥ë¤ò°ìÂÎÁª¤Ù¡£¤½¤Î¥â¥Ç¥ë¤Ïd3¥À¥á¡¼¥¸¥Ý¥¤¥ó¥È¤ò²óÉü¤¹¤ë¡£
SPIRITUAL CONDUIT
¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸Æâ¤Ë¼«Ê¬¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤¬¤¤¤ë´Ö¡¢¤½¤Î¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤¬Ä¾ÀÜ¥¥ã¥¹¥È¤¹¤ë¥¹¥Ú¥ë¤ÏRNG+2¥¤¥ó¥Á¤òÆÀ¤ë¡£
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
BROTHER'S KEEPER
¤³¤Î¥â¥Ç¥ë¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸Æâ¤Ë¤¤¤ë´Ö¡¢¥¦¥©¡¼¥¥ã¥¹¥¿¡¼¤Ç¤Ê¤¤Ì£Êý¤Î¥¨¥°¥¼¥ó¥×¥é¡¼¥â¥Ç¥ë¤Ï¥Î¥Ã¥¯¥À¥¦¥ó¤·¤¿¤ê¥¹¥Æ¥¤¥·¥ç¥Í¥ê¤Ë¤Ê¤é¤Ê¤¤¡£
CRUSADER'S REQUIEM
¤³¤Î¥â¥Ç¥ë¤ÏŨ¤Î¹¶·â¤Ë¤è¤Ã¤ÆÇ˲õ¤µ¤ì¤¿¤ê¥²¡¼¥à¤«¤é½üµî¤µ¤ì¤¿¼«Ê¬¤Î¥³¥Þ¥ó¥É¥ì¥ó¥¸Æâ¤Ë¤¤¤ëÌ£Êý¥¨¥°¥¼¥ó¥×¥é¡¼¥â¥Ç¥ëËè¤Ë¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò°ì¤ÄÆÀ¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¾ï»þ¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò3¸Ä¤Þ¤Ç»ý¤Ä¤³¤È¤¬½ÐÍè¤ë¡£¤³¤Î¥â¥Ç¥ë¤Ï¥¢¥¯¥Æ¥£¥Ù¡¼¥·¥ç¥óÃæ¤Ë¥½¥¦¥ë¥È¡¼¥¯¥ó¤ò¾ÃÈñ¤·¤ÆÄɲù¶·â¡¢¥¢¥¿¥Ã¥¯¥í¡¼¥ë¤ä¥À¥á¡¼¥¸¥í¡¼¥ë¤Î¥Ö¡¼¥¹¥È¤¬½ÐÍè¤ë¡£
DRAGOON
µ³¾èÃæ¡¢¤³¤Î¥â¥Ç¥ë¤Ï´ðËÜSPD8¤È´ðËÜARM17¤ò»ý¤Ä¡£µ³¾è¤·¤Æ¤¤¤Ê¤¤´Ö¤Ï´ðËÜSPD5¤È´ðËÜARM15¤ò»ý¤Ä¡£
WEAPON MASTER[Reverence]
µºÜ¤µ¤ì¤¿Éð´ï¤Ç¹¶·â¤¹¤ë»þ¡¢¤³¤Î¥â¥Ç¥ë¤Ï¥À¥á¡¼¥¸¥í¡¼¥ë¤Ë¥À¥¤¥¹1¸Ä¤òÄɲ䷤ƿ¶¤ë¡£
COMMANDER
FEARLESS
CHAIN WEAPON
¤³¤Î¹¶·â¤Ï¥·¡¼¥ë¥É¤È¥·¡¼¥ë¥É¥¦¥©¡¼¥ë¤ò̵»ë¤¹¤ë¡£
DISPEL
¤³¤ÎÉð´ï¤¬¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤ËÌ¿Ãæ¤·¤¿»þ¡¢Ì¿Ãæ¤ò¼õ¤±¤¿¥â¥Ç¥ë/¥æ¥Ë¥Ã¥È¤Ë¤«¤«¤Ã¤Æ¤¤¤ë¥¢¥Ã¥×¥¡¼¥×¥¹¥Ú¥ë¤Ïľ¤Á¤Ë½ªÎ»¤¹¤ë¡£
REACH¡¡¶áÀܹ¶·âÈϰÏ2¥¤¥ó¥Á
BATTLEFIELD MANEUVERS
Ì£Êý¥Õ¥¡¥¯¥·¥ç¥ó¤Î¥¦¥©¡¼¥¸¥ã¥Ã¥¯¤È¥Ù¡¼¥¹ÀÜ¿¨¤·¤Æ¤¤¤ë´Ö¡¢¤³¤Î¥â¥Ç¥ë¤Ï+2DEF¤òÆÀ¤ë¡£¹¹¤Ë¥Î¥Ã¥¯¥À¥¦¥ó¤·¤Ê¤¤¡£
MAGIC ABILITY[7]